PSX Emulator Performance Investigated
An anonymous reader writes "AnandTech took a look at console emulators (ePSXe as well as a preview of a GameCube emulator) and how the latest ATI and NVIDIA cards perform at emulating. The author also compares Intel and AMD CPUs and their impact on ePSXe emulation performance. It turns out that emulating PSX games is pretty pixel shader intensive, as pixel shaders are required to emulate a lot of the PSX's effects."
I have a Playstation, and let me tell you that the emulator blows it out of the water. No more waiting for the game to load from the double-speed CD-ROM, way better and sharper graphics, etc.. I mainly play Gran Turismo 2 on it, and with some Anti-Aliasing the cars look great.
I have yet to try it with TV-out to compare the quality on an actual television, but now I'm going to have to, to see if it looks any better.
I forgot to add that there is also software and wiring diagrams out there that will help you rip apart your Playstation to take one of the memory card readers on it and have it interface with a serial port, and software to go along with it, so that you can migrate save games to/from the Playstation or emulator..
Unfortunately I'm at work at the moment, and I don't use the software often, so I completely forget the name of it or the site with the schematics.. maybe someone else can post that.