The Memory Masters
Vaystrem writes "Wired's Article 'The Masters of Memory' details the outcome of the recent U.S. Memory Championship ,where 'three dozen people who had, in just five minutes, memorized the positions of 52 cards in a shuffled deck and were now happily organizing cards in a new deck into the same order as the pack they had memorized.'" The article includes details of "the mind numbing upcoming world championship. Could you in a half hour 'memorize a random string of thousands of 1s and 0s'?" I'm still working on the mnemonic alphabet.
I'm a geek, memory is what I use computers for so I don't have to. (besides HD mem storage dosent frag out after a hard weekend and a keg of beer)
"It's so convenient to have a system where everyone is a criminal" - A. Hitler
I feel obligated to reply to this story.
The Vegas Casino Consortium. All winners will receive lifetime bans in every casino in the world.
It's 42...
(Sorry I couldn't Resist)
When they're not in competition they're memorizing 1's and 0's for me. I keep them in my basement as a backup in case my harddrives crash.
Any system admin would love these guys! Now we can safely create default passwords such as: fG2ajf(Ak&f235Afj!^pt3p%A$2 Without fear of the user writing them down!
I guess the thinking is, "well they do very well on tests". Sure, that's because they memorized everything. But do they Understand? There's a difference between knowing something, and really understanding what it means. I really think schools should focus more in testing how well a student really understands a subject, perhaps demonstrate the ability to teach it to someone else.
I do this trick for friends all the time. It is fun with cards...
:)
You can use it for any serialization of numbers, and cards are very simple. You can also do this with binary (but be good at converting two digit decimal to binary and back).
Develop a set of references for most two digit numbers that have meaning to you.
Some I use for example are: 07 - think of James Bond, 22 think of 22 caliber pistol, 13 think of unlucky. It also helps to have a set for single digits, 7 think of lucky for example.
Then when you look at a series of numbers, all you do is make a story to fit the numbers together.
For example:
1307877299220713442
The story I would make up to remember this:
Unluckily, James Bond found a RX7 to get away back when I was born. During the getaway, agent 99 shot a 22 pistol at Bond but she was unlucky, and got shot with a 44 magnum twice.
(The story is often shorter in your head, but I wanted to make it readable for you guys)
In essence instead of remember numbers, you are remembering the plot to a story.
Without looking above here is the number set: 1307877299220713442
13 - Unlucky
07 - Bond
87 - Year of RX7 I had a long time ago
72 - Year I was born
99 - Agent 99 (from Get Smart)
22 - 22 pistol
07 - Bond again
13 - Unlucky
44 - 44 Magnum
2 - Twice
If you get your associations down for the number pairs you can create little stories and easily remember 100 digit or more sequences of numbers.
For card tricks, just add color to the story, I use blue and green to denote the difference between hearts and clubs, or sometimes will mix in the heart or spade or club reference into the story (i.e. the Queen took her Spade, etc)
Most people are impressed if you can just remember the number sequence of a deck of cards and not even bother with the suit, so if the extra colors for the suits throw you, just do the number order of the cards.
Start with a deck of cards, and I will guarantee you in a few hours or day, you can easily do this.
Just make up the story as you look through the deck, the faster you know your associations for a story, the faster you can remember the cards. You should be able to remember an entire deck by literally flipping through them as fast as you can read them.
Happy memorizing...
Perhaps the most famous, certainly one of the most cited, papers in cognitive psychology is George Miller's 1956 paper "The magic number seven plus or minus two: some limits on our capacity for processing information." The 7+/-2 rule is one of the few, true "laws" in psychology. It describes the number of items that can be held online in working memory by the average individual. I won't even begin to touch here the myriad theories that proposes mechanisms for this limited capacity.
The technique you talk about regarding the grouping of multiple memoranda into a single unit is called "chunking" and was studied by another great in psychology, the late Herb Simon of CMU. He and Bill Chase found that chunking was basically what set chess masters apart from novices. They saw entire board configurations at once, rather than the relation of individual pieces.
The ability to appreciate the numerosity of multiple items without counting is called subitizing. I know less about this, but the average person can subitize up to about five items.
Anway, just wanted to give credit where it's due for what has become pop psychology fodder.