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PostgreSQL Ported to GameCube, Linux Progressing

TheFuzzy writes "Hey folks, thought you'd like to know that the guys at Cybertec.at have succeeded in porting PostgreSQL 7.4.1 to the Nintendo GameCube. Now you, too, can turn your former video console into the world's most underpowered database server. And before anyone asks... the Windows port is coming real soon now, so be patient - it says something that the GameCube was easier to convert to than Windows, don't it?" Elsewhere in GameCube homebrew development, it looks like the GameCube Linux project is moving along quite swiftly, with "a 22 MB Debian base system image" now available, and an "ARAM block device driver" also created, now allowing 40mb of space for Linux to run in.

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  1. Re:Why? by rtaylor · · Score: 5, Insightful

    Granted there isn't much use, but there is some.

    The PostgreSQL port to the PS2 (quite a while back) made a performance issue on certain platforms very obvious. I believe as a result the Itanium port recieved a bit of a speed boost (common issue).

    Simply put, looking at something from a new angle doesn't hurt any of the currently existing platforms, and often it will help.

    It's the same reason many developers like to use more than one compiler. One will sometimes warn about things the other doesn't catch.

    --
    Rod Taylor