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POVRay Short Code Contest Results In

PateraSilk writes "The Results for the POVRay Short Code Contest are available here. This contest looks for the best images to be generated in POVRay with the smallest amount of code--in this case, under 256 bytes. Definitely 'less is more'."

5 of 46 comments (clear)

  1. Correction... by andreMA · · Score: 4, Informative

    That should be 256 bytes, not K.

  2. Re:Wow, a sphere by MindStalker · · Score: 4, Informative

    If you read the rules, the first place entry was determined by (votes total/bytes)
    while second place was (votes total)
    and third was (votes total/(bytes^2))
    screwy really.

  3. Less vs. More by nacturation · · Score: 4, Informative

    Less can be more, but more is often so much more. The Chado Hall of Fame image is stunning. I'm still trying to convince myself that it's not a photograph.

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  4. Re:Wow, a sphere by Monsieur_F · · Score: 4, Informative

    Okay, I just found that it was impossible, because of this rule:
    A valid entry will consist of a single text file containing between 16 and 256 bytes

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  5. Re:explain by Quill · · Score: 4, Informative

    (Take a look at the verbose version of the code for an easier read.)

    The buildings are actually just one big isosurface. This is a surface in 3D space that is described by a function, similar to describing a line on a 2D graph. For example (warning, I'm been out of school for a while!), the formula y=x would describe a straight line at a 45 deg angle, whereas y=x^2 describes a parabolic curve. You can make the formula more complex and make us of functions (like sin(), cos(), max(), etc...) to end up with some really funky lines that wobble all over.

    The authors of "City" and "The Agate Face" both use isosurfaces effectively.

    I cannot.

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