Nintendo Patents Handheld Emulation, Cracks Down
mclove writes "Looks like Nintendo has recently been granted a patent that gives them new leverage in their fight against emulators: Patent 6,672,963 mainly appears to cover emulators like UltraHLE that are custom-tailored for particular games, but they're already using it to suppress a new Game Boy Advance emulator for the Tapwave Zodiac, Firestorm gbaZ, and there's no reason to think they won't start leveraging it against anyone else trying to emulate their systems." The reprinted lawyer's letter from Nintendo also notes: "Whether you have an authentic game or not, it is illegal to copy a Nintendo game from a cartridge or to download and play a Nintendo ROM from the Internet."
A document leaked onto the Internet purporting to be a full specification for Nintendo's forthcoming DS handheld includes a touch panel input device, 802.11 wireless LAN support and a 3D graphics system.
The one-page specification summary, written entirely in Japanese, also provides further confirmation of many things we already knew about the DS, which has recently been revealed to have the codename 'Nitro', although it's not clear whether that is purely a development codename or if it will find its way onto the final product branding.
As expected, the system will have two processors, with an ARM-9 CPU running at 67MHz and an ARM-7 unit running at 33MHz. Retail DS devices will have 4Mb of main RAM (while debug development units will have double that), with additional chunks of cache and shared RAM for the processors and 656Kb of video RAM.
Read more at the register.co.uk.
but you're first in our hearts as the jackass of the moment...
I really don't care, Nintendo can suck my nuts.
Please flee in terror in an orderly manner.
Good post. I wont add comment since you covered this quite well.