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Metal Gear Twin Snakes Adapter Talks Future

Thanks to Game Informer for its interview with Silicon Knights' founder Denis Dyack, following this week's release of fairly well-received GameCube Metal Gear Solid remake, MGS: The Twin Snakes. Dyack says of the game: "I think we've met the watermark and I think gamers are going to be happy and looking at the responses so far... we think people are fairly pleased", and looks forward to the next Silicon Knights project, suggesting wistfully: "We'd really love to make a hardcore dark Zelda, but at the end of the day, that's something that needs to be discussed with Mr. Miyamoto and his group and that's his baby."

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  1. Re:Pleasing everyone with the next Zelda... by GeneralCern · · Score: 2, Insightful

    Personally, I love the look of Wind Waker. It is the only game I have seen where I would consider pausing the game, printing the screen, and then procede to frame it and hang it on my wall. That game was as much fun to watch as it was to play. I do agree that a darker Zelda would be cool, that would not have to preclude cell shading, it would just require a different style of cel shading. There is plenty of anime that is dark and cell shaded. I know this doesn't really have much to do with your post, but what the hell...