Sid Meier's Pirates! Remake Hoists Mainbrace
Thanks to GameSpy for its first impressions of the PC remake, Sid Meier's Pirates!, an updating of the seminal Civilization designer's late '80s game of the same name. Meier notes: "We've learned quite a bit about gameplay... we learned how to build on a classic game without destroying it", and the preview reveals: "The game world is a 'fully fleshed-out sandbox' where you'll have your own ship (or fleet of ships) and free reign to do as you please." However, Meier also mentions: "There's a little more of a stronger story pull", since apparently, this Q4 2004-due title has, like other piratical titles, "an über-villain, a pirate captain responsible for killing your parents, forcing you to leave the old world, and scattering your family all over the Caribbean."
Considering the original Pirates! had the open ended gaming, missions present if you decide to do them sort of style long before even the first GTA, I think it would be more appropriate to say that GTA has a Pirates! style feel to it...
Heck, I'm 17 right now - I wasn't alive when the first game was released. I'd love to get this version of the game, namely because I've never played the original.
It's just like the Disney movies - if you rerelease the same content to a new generation, it'll still have the same effect it once did on the generation before...and bring in more money, to boot.
Goo goo g'joob.
But you can be damn well sure they won't charge the 'update' price, no they will charge the 'brand new version with lots of new featurs' price.