Is the Key to Linux a Games-Based Distro?
An anonymous reader writes "If in the FOSS community we could only get our act together and launch a game-based distro, we will be home and dry. That, at least, is the view of one British games enthusiast, Ian Bonham, who says in the short Linux World article: 'I would be happy to help a group of volunteers create a distro based on games, because I believe that's where the next generation is - NOT in giving away copies of Linux or OOo. That's a short-term ideal. The PS2 and the X-Box(sic) run Linux, so let's create a distro that turns home PC into a console with development potential. Expand that distro to the consoles. And lets get some 'killer' games on that disk.'"
Can we get Tux Racer? Now that's livin'...
Just think about it. You boot up Linux for the first time, and the way to activate functionality is to make your way through the "game". The first thing it should read when you boot it up:
It is dark. You will mostly likely be eaten by a Stallman.
>inventory
You are carrying:
man light
>man room
The room brightens. You are in a small chamber. A sign on the wall declares this room to be: init.
A door reads, "Daemon Restroom". A light glows from underneath it. You hear a toilet flush
A tall lanky fella steps out of the darkness. He wears a threadbare cloak and carries a large sack. He opens the sack, and grumbles something about "699". A large stilletto knife dangles from his belt.
1)...
2)...
3)...
Heh, no wonder OS/2 never gained mass acceptance.
Any game that has spare cycles isn't worth playing :-)