Jagged Alliance 2 Source Code Released
kovi writes "You might remember that game - it was ported to Linux a while ago (by Tribsoft) and is one of the 'overall top sellers' at Tux Games.
Well, according to
this press release from Strategy First, the newest mod for JA2, 'Wildfire,' will include full source code of the original retail release! It might not be the biggest news, and it might not even matter, but it is not very frequent in the gaming industry that source code gets released." No word on what's included with the source release, but the game's been out for a week now, so likely someone with a copy knows more. S! Apparently, the Bear's Pit Forums are discussing the code as we speak, including why shooting cows is bad.
JA2 was a gorgeous game. I would love to see the development of a multiplayer mode; that would definitely be a lot of fun.
Definitely. Turn based multiplayer would even out the lag and twitchy reflex factors. Then the game would be about strategy and tactics, not pixel perfect aiming with your mouse, nor how many FPS you can get out of your video card, nor how low you can get your ping to the server.
And hell, while we're at it, you could definitely combat cheating with this too. Since combat is not realtime, you would not have to offload very much processing to the client. Shooting your enemies becomes a matter of sending a "I want to shoot at the guy on my left. Server, please calculate my to-hit roll and tell me if I hit him," request, rather then "Server, please fire bullet along vector (x,y,z) which has conveniently been generated by my aimbot."
Ahhh... a more cheat free game... tell me that's not attractive.
Mechanik
What do you need to get the game up and running?
Can people distribute this code?
Will I need to buy the original to get the data files (artwork + level maps)?