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Blizzard's World of Warcraft Beta Goes Live

craenor writes "Perhaps the most anticipated entry into the increasingly crowded PC MMORPG market, Blizzard's World of Warcraft, has just reached the live Beta stage, for those select players lucky enough to be picked. In a distinct change from the existing trend in Beta tests, they are not going to require NDAs for participating players, and everyone will have read access to the official Beta forums while testing takes place." The WoW site includes a basic game FAQ for beginners, and BitTorrent is now live as Blizzard's Beta distribution method of choice, as the mentioned earlier on Slashdot Games.

2 of 264 comments (clear)

  1. Re:Let me get this straight.... by CGP314 · · Score: 1, Offtopic

    It wasn't a proud moment, but it happened.

    Remarkably, we stayed togeather for a long time afterward. I was very lucky. : )

  2. Re:Open source when it's profitable... by Slime-dogg · · Score: 0, Offtopic

    Why don't you get out the tinfoil hat already. If Blizzard wanted to steal information from you, they'd probably go about it by taking advantage of one of the numerous software holes in Windows.

    Blizzard doesn't really care who you are. Of course, they care about when you log on, and what type of character you play, and all that jazz. This allows them to do a number of things to enhance the game playing experience. Think about it...

    They know when you log on. This lets them map out peak times of connectivity, so you don't have to play with massive amounts of lag. The Battle.Net servers have been somewhat laggy recently, but it's not bad for something that is provided for free. They also would like to know what times are the peaks of activity because they probably bill those ad companies for time, and base the price off of the load on the server.

    Blizzard wants to make sure that you own the game that you're playing. Why is this such a problem? If I wrote some software, and sold it, I would probably want to implement a relatively easy but effective way of ensuring that the product isn't being stolen. As it is, since I own my copy of Diablo II, I don't have to worry whether I can play on Battle.Net or not.

    Lastly, Blizzard wants to enhance the game itself. This is based, in part, by it's knowledge of what you play, what you use, etc. Balance is a key part of the game... getting it to the point where the game is a challenge to get to the point of greatness, but once greatness is achieved, the sense of accomplishment is high. Having a level 50 sorcerous, for instance, is a rather enjoyable thing... even if you do die frequently enough in nightmare and hell difficulties. From what I know, the last update that Blizzard made to Diablo II basically changed the entire game. There's always new things being added, there's always security problems being fixed, and there are always new avenues for creating characters being made.

    Tell me, then, why should Blizzard be denied the rights to control their own software?

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