Bangladeshi Liberation War Gets FPS Treatment
Thanks to The Daily Star for its story discussing the creation of Bangladesh's first domestically-created 3D videogame, based on their 1971 War of Independence, in which "you are a freedom fighter and your mission is to liberate your motherland by fighting the Pakistani occupation." The locally important game setting is explained: "The game works with the unique objective of the gamer as a student, farmer or an adolescent freedom fighter who either has to capture a flag from a Pakistani camp or dominate a Pakistani-occupied area in an environment digitally created in close resemblance with three historically-true battlefield -- Akhaura, Chittagong and Rajshahi." The title is hailed as "the first 'First person shooting game' made in Bangladesh", and the game CD also has educational elements, since it "will also feature historical background to the battlefields in 1971, essays, photographs and a chronological account of the War of Liberation."
So now I'm guessing we wait for pakistan to condemn the game..
After all, the chinese didnt like C&C Generals all that much..
It does naturally lead one to hope that any future conflicts between Bangladesh and Pakistan (or more probably Pakistan and India) could be fought out using this game rather than guns, tanks and missiles.
At least this serves fairly well as an example of why video games should be considered speech. Bias aside, this is, on some level, a historical account. If one considers The Killer Angels to be speech, I see no reason why this (or a U.S. equivalent) shouldn't get similar protections.