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Unofficial AIM Bot Gives Infocom Classics IM Twist

Fluidic Binary writes "Now instant messenging can waste our time in exciting 'new' ways, according to Wired News, who reveal that an improved unofficial AIM bot has been created to play Infocom games via AOL's messenging client. According to the article: 'The bot, designed by 26-year-old Web programmer Andy Baio, is a Perl script that acts as an intermediary between the games, which are hosted on his server, and AOL's network.'"

40 comments

  1. Nothing new. Only improved. by zaunuz · · Score: 4, Funny

    This was included in ICQ back in 1999. The only problem was that it didnt work too well, so the lag was horrible, and that was back then playing QuakeWorld with 33.6 modem was acceptable

    --
    this is probably the most boring sig in the world
    1. Re:Nothing new. Only improved. by pinkUZI · · Score: 1

      ...ah, I remember the days - when all my friends had ONE instant messenger, nobody had ever heard of IM spam. Then, alas, AOL bought out ICQ and it all went downhill from there.

      It is funny sometimes to think back to the message posted on ICQ's website (remember mirabilis.com or something like that) when AOL bought them. Something to the effect of, "we are confident AOL will be a good steward of ICQ..." {sigh}

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  2. Nothing new. by But+Who's+Counting · · Score: 3, Interesting

    I've seen this done on IRC years ago, actually. It's nicer on IRC than over IM, because you can get a whole channel participating in a group puzzle-solving activity.

  3. Infocom Eh? by Terminaldogma · · Score: 5, Funny

    Great, now I can't even message someone without a chance of being eaten by a Grue. -TD

  4. I like it by Professor+Cool+Linux · · Score: 1, Informative

    i play it all the time (cept now cause /. thx guys)
    its fun especially "The Hitchhiker's Guide to the Universe". Love it, much fun.

    1. Re:I like it by FatalTourist · · Score: 4, Funny

      The Hitchhiker's Guide to the Universe ???

      Nerd rage rising... deep breath... don't lose pocket protector...

      --


      Escape Pod Films: Sketch Comedy and Web Series
    2. Re:I like it by satterth · · Score: 1
      And FatalTourist looses it.

      He head fakes Professor Cool Linux with a picture of Natalie Portman and the idiot falls for it.

      After a fury to the solarplexes FatalTourist says: "Is that enough Guide to the Universe for you?"

      --
      Being called a dork on Slashdot must be like being called the retard in special ed.
    3. Re:I like it by Anonymous Coward · · Score: 0

      Note to nerds and nerd-mockers:
      Nothing enrages a nerd more than getting their object of Obsession wrong.

      Try the following when Star Wars Episode 3 comes out: When you see that huge line of movie goers, yell at them about how much Star Trek sucks and that your girlfriend could beat Captian Picard/Kirk in a fistfight. (and be sure to be in a moving car while doing this, because a mob of angry, toy lightsaber-armed nerds is difficult to outrun on foot)

      Nerds, it's kinda silly to let such things get to oneself. Dismiss that the offender is ignorant and move on.

      I'm guilty of this as well. I'm anime-obsessed and people in high school called them "chinese (porno) cartoons". How foolish I was back then.

    4. Re:I like it by Anonymous Coward · · Score: 0

      Jesus god you're a faggot.

    5. Re:I like it by Khith · · Score: 1

      Haven't you heard? It's the new updated edition!

  5. Slashdotted? by Psychor · · Score: 3, Funny

    So, is this the first AIM bot we've slashdotted? It's taking forever to let me play Hitchhiker's guide... where's the Google mirror?

    1. Re:Slashdotted? by Psychor · · Score: 3, Informative

      Oh, for the curious who can't be bothered to read the link, you want to be connecting to AIM usernames infocombot, infocombot2 or infocombot3. Don't expect a quick response though (ICQ works for this as well as AIM, or your favourite multiple network messaging client).

  6. Why is this news? by fm6 · · Score: 1
    IM bots are nothing new. Nor are online Infocom games. So you put the two of them together, and it's something special?

    What would impress me is if somebody got the original version online where we could play it. No I don't mean the Infocom games. I mean the original MIT game that only ever ran on a PDP-10.

    1. Re:Why is this news? by oskillator · · Score: 2, Informative
      The original has been ported from MDL to C, so it's actually all over the place.

      Lemme see if iFiction has a playable version... yep! Here it is.

      The trilogy is better, though. Less coherent because they had to split it up, but there's more content, the puzzles are friendlier, and the connections between rooms are more sensible.

    2. Re:Why is this news? by fm6 · · Score: 1

      Is this the full version? I remember playing an incomplete port on PDP-11s before the commercial games appeared. It was initially unauthorized (though the author did get permission after the fact) and based on a pre-final version of the MDL game. I also seem to recall that the author took some small shortcuts with the parser and the game logic.

  7. Re:Not original, not fair by freakmn · · Score: 2, Informative

    This is an AOL Instant Messanger bot, not a program that helps you to aim in first person shooters, I agree that the title might be confusing.

    --
    warning: This post is likely to contain gobs of dripping sarcasm. Consume at your own risk.
  8. Too bad rate-limitting kills it by kriston · · Score: 4, Informative

    Too bad the built-in rate-limitting in the AIM service kills this. The Smarterchild people had the same problem so they had to get special accounts that weren't rate-limitted.

    For those who use these services, rate-limitting is that which prevents you from sending too many instant messages too quickly, and too many instant messages to too many recipients too quickly. The servers penalize you for the more messages you send until you can't carry on a conversation, and then they time out and the rate-limitting wears off. This happens in both the oscar protocols and in the TOC protocols used by things like the Minitik project. The rate limits do not wear off when you sign-off, either.

    --

    Kriston

  9. Original version? by Anonymous Coward · · Score: 1
    West of House Score: 0 / 2

    Welcome to Dungeon. This version created 1-Oct-94.

    This is an open field west of a white house with a boarded front door.
    There is a small mailbox here.
    A rubber mat saying "Welcome to Dungeon!" lies by the door.

    >open mailbox
    Opening the mailbox reveals:
    A leaflet.

    >read leaflet
    Taken.
    Welcome to Dungeon!

    Dungeon is a game of adventure, danger, and low cunning. In it you will
    explore some of the most amazing territory ever seen by mortal man. Hardened
    adventurers have run screaming from the terrors contained within.

    In Dungeon, the intrepid explorer delves into the forgotten secrets of a lost
    labyrinth deep in the bowels of the earth, searching for vast treasures long
    hidden from prying eyes, treasures guarded by fearsome monsters and diabolical
    traps!

    No system should be without one!

    Dungeon was created at the MIT Laboratory for Computer Science by Tim
    Anderson, Marc Blank, Bruce Daniels, and Dave Lebling. It was inspired by the
    Adventure game of Crowther and Woods, and the long tradition of fantasy and
    science fiction games. The original version was written in MDL (alias MUDDLE).
    The current version was translated from MDL into FORTRAN by a somewhat paranoid
    DEC engineer who prefers to remain anonymous.

    On-line information may be obtained with the commands HELP and INFO.

    >
    1. Re:Original version? by oskillator · · Score: 1

      > LOOK UNDER MAT

  10. shut down? by mandalayx · · Score: 1

    Infocombot and InfocomBot2 are offline, it seems.

    1. Re:shut down? by rmohr02 · · Score: 1

      When you appear on too many buddy lists, AOL makes you appear offline to everyone. However, they can still send you messages if they want.

  11. did they program anything? as far as I know thats just two premade moduals glued together, you don't even need to know perl to do that. and the sendlimit makes sure that its not something the public can use.

    --
    -You're wasting your time. Alfador only likes me.
    1. Re:eh by gnudutch · · Score: 1

      And as we all know, open source moduals always glue together nicely without any fiddling around. What a bunch of slackers, huh?

    2. Re:eh by coldguy · · Score: 1

      Modules, dammit.

  12. aimbot? by Mathness · · Score: 2, Funny

    I read that as aimbot, and I was thinking "Infocom released a FPS game? Damn, I do not have that :("

    --
    Carbon based humanoid in training.
  13. If you like this kind of thing... by s88 · · Score: 4, Interesting

    take a look at a project I admin and develop on over at sourceforge. Its called jaimbot. Its an AOL IM library and modular AIM bot for plugging in things like this to AIM. We have all sorts of modules (offline and group messenging, stock quotes, games, news, weather, tv info, movie times, ski conditions, etc, as well as an intertaining chatterbot by using MegaHal) and its very simple to add new ones. Follow the link for more details.

    Scott

  14. dang by moof1138 · · Score: 3, Insightful

    I used Perl with Net::AIM, Expect, and frotz to make a zork bot a few years back as an amusement. I used it as a simple project before I wrote a bot to do various work related things. It is really handy to be able to check the status of certain things from AIM. The frotz bot was almost all just glue code except for the session handling bit which I added after a while to allow concurrent users - that was more complicated. To think that if I had told someone about it besides my coworkers I might have been featured in Wired...

    --

    Hyperbole is the worst thing ever.
  15. Check box by Anonymous Coward · · Score: 0

    I would guess it prevents the site from storing your screen name- most sites will ask before storing your password, but store the sceen name automatically,

  16. QW to IRC by Anonymous Coward · · Score: 2, Funny

    Witness my mighty Quakeworld/IRC gateway. /Kill people with grenades.

    (I'm a very sad man)

  17. How dare you... by Inf0phreak · · Score: 1

    How dare you post a story about an aim bot? There are enough cheaters on the servers of all FPS's out there already! ^_^

    --
    ________
    Entranced by anime since late summer 2001 and loving it ^_^
  18. GrokItBot by duncangough · · Score: 1, Informative

    I'm biased, but everytime I see IM bots like this I cringe at the interface.

    I plugged a bayesian guesser into a trimmed down ALICE bot and the interface is much more tolerant of speeling mistokes and the way different people phrase questions and answers.

    GrokItBot is a bare bones version of this. If you're interested I'd strongly encourage you to download the code :)

  19. How about text-to-speech/speech-to-text? by CityZen · · Score: 3, Interesting

    So I can play the game on the cellphone while I drive? :-)