Mizuguchi On Life After Sega, Rez Pseudo-Sequels
Thanks to GameSpot for its interview with Space Channel 5 and Rez creator Tetsuya Mizuguchi, held on the final day of last week's GDC show. As for his future projects, he seems in no hurry to reveal anything, mentioning: "Well, it's been about six months since I left Sega... I think we'll be able to make an announcement [about new projects] at E3 or maybe next year." But he does indicate: "I think my next game will be for the PSP or Nintendo DS", and when asked if it would be a sequel to Rez, suggests: "In my mind, yes. But I won't use the Rez name because that belongs to Sega."
Rez was an awesome game. It's a pitty more people haven't played it. It's basically a shooter type of thing where you lock on to targets and stuff. The sound is awesome and the graphics are unique (and often headache inducing). It's simple, and not too deep, but superfun.
Mizuguchi On Life After Sega, Rez Pseudo-Sequels
Hi. I'm Troy McClure. You might remember me from such pseudo-sequels as "Indiana Jones and the Temple of Mild Inconvenience" and "Star Trek 12: The Search for Any Remaining Trekkies Out There".
Look for me in the extended DVD version of "Gigli II"
I was just playing the game yesterday, and thought. "Man, a sequel would be nice." Apparently the universe bows to my whims. Man, a ham sandwich would be nice. ... ...
Damn.
For those of you not in the know, a basic review of rez is available at http://archive.gamespy.com/reviews/january02/rezps 2/
Does anyone else hear Sega's lawyers ears perking up? He's basically saying he's going to circumvent copyright/trademark law (no, I'm not a lawyer) because they own the name but he wants to do a sequel. Good for him, but I certainly wouldn't speak about it in public.
It would be like the producers of a movie saying "we wanted to make a James Bond movie but couldn't get the rights from MGM so we just made a slightly different one." Remember the Goldmember controversy?
God Bless America. Why? Did it sneeze?
Insert oblibatory rez vibrator comment
Between Space Channel 5 and Rez, when Mizuguchi says that his next game would be a sequel to Rez "in his mind," I don't see that as an indication that the next game would necessarily look or play like Rez at all, and that should be a good thing.
I doubt Mizuguchi is interested in making a straight sequel of Rez... he seems rather too imaginative for that. I personally hopes that he takes the synaesthetic ideas in Rez in a direction no one expects. The Kandinsky/Tron hybrid is done, and it's excellent... hopefully his 'Independent' status gives him more breathing room for even stranger, unique ideas.
Yu Suzuki is the only Sega guy with name value.
This comment of his was interesting: "I could see getting up to 20 people, but I don't want to get any bigger than that. If I want to make a big game, then I'll try to cooperate with a studio. I think production and design should be separate." This sounds like a cool development model. Ties in with the recent story about game development outsourcing too.
Free Game. Every Friday. www.BestGameEver.com
"Well, it's been about six months since I left Sega..."
Dude! Not only did this guy make Rez - he can speak anchor tags!
Bow, nigger. h