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EverQuest Sequel Gives Voice To NPCs, Original Turns Five

Thanks to GameSpot for its feature discussing plans to give full-audio speech to non-player characters in PC MMORPG sequel EverQuest II. The article points out this is "a first for online role-playing games, which have previously only featured silent characters that interact with players by sending them text chat messages", and elsewhere, a Grimwell Online article mentions a new PC Gamer magazine article specifying "an expected 130 hours of speech across 70,000 lines of dialogue", and revealing that "EQ2 is a $25 million dollar project." This new information comes as EverQuest celebrates its fifth anniversary with a multitude of developer interviews on the official site, as well as the re-activation of all old accounts until April 15th.

1 of 30 comments (clear)

  1. Re:pc speech by DrSkwid · · Score: 0, Troll


    j00 suck0x

    the winner is the one that has the most fun, moron

    perhaps EQ was a bit too hard for you, putting shaped blocks into holes sounds much more your thing

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