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OpenBSD Ported to Gameboy

RevDobbs noted that a new site dedicated to OpenBSD on the Game Boy Advanced SP platform. Since the 4 Player Link Cable is supported, no doubt a variety of networking applications will soon follow.

6 of 136 comments (clear)

  1. SCOboy? by Webmoth · · Score: 5, Funny

    Oh, great. Now everyone who has a gameboy will have to pay Mr. Darl $699.

    --
    Give me my freedom, and I'll take care of my own security, thank you.
  2. I just have to... by Rico_za · · Score: 5, Funny

    oooh, oooh, me first, me first:

    1. Imagine a beowulf cluster of these.
    2. In Soviet Russia, Gameboy ports you
    3. ????
    4. Profit!

  3. Not a bad idea by Mr.+Piddle · · Score: 5, Funny


    "Boss, I'm just configuring this firewall, honest!"

    --
    Vote in November. You won't regret it.
  4. Figures by AKAImBatman · · Score: 5, Interesting

    They post this and completely ignore Java on Apple ][.

    *sigh*

  5. Excellent by Saeed+al-Sahaf · · Score: 5, Funny

    I think this will be a boon for smaller webmasters who run their own web sites. Often, the finantial aspect of getting equipment to upgrade your system is problematic. I think the GameBoy is the perfect lower to mid-range web server platform.

    --
    "Who are in control, they are not in control of anything - they don't even control themselves!" - Glen Beck
  6. Netcraft confirms it by Slack3r78 · · Score: 5, Funny

    It is official; Netcraft now confirms: GameBoy* is dying One more crippling bombshell hit the already beleaguered GameBoy* community when IDC confirmed that GameBoy* market share has dropped yet again, now down to less than a fraction of 1 percent of all servers. Coming on the heels of a recent Netcraft survey which plainly states that GameBoy* has lost more market share, this news serves to reinforce what we've known all along. GameBoy* is collapsing in complete disarray, as fittingly exemplified by failing dead last [samag.com] in the recent Sys Admin comprehensive networking test. You don't need to be a Kreskin to predict GameBoy*'s future. The hand writing is on the wall: GameBoy* faces a bleak future. In fact there won't be any future at all for GameBoy* because GameBoy* is dying. Things are looking very bad for GameBoy*. As many of us are already aware, GameBoy* continues to lose market share. Red ink flows like a river of blood. GameBoy Advanced is the most endangered of them all, having lost 93% of its core developers. The sudden and unpleasant departures of long time GameBoy Advanced developers Jordan Hubbard and Mike Smith only serve to underscore the point more clearly. There can no longer be any doubt: GameBoy Advanced is dying. Let's keep to the facts and look at the numbers. GameBoy Color leader Theo states that there are 7000 users of GameBoy Color. How many users of GameBoy Classic are there? Let's see. The number of GameBoy Color versus GameBoy Classic posts on Usenet is roughly in ratio of 5 to 1. Therefore there are about 7000/5 = 1400 GameBoy Classic users. VirtualBoy posts on Usenet are about half of the volume of GameBoy Classic posts. Therefore there are about 700 users of VirtualBoy. A recent article put GameBoy Advanced at about 80 percent of the GameBoy* market. Therefore there are (7000+1400+700)*4 = 36400 GameBoy Advanced users. This is consistent with the number of GameBoy Advanced Usenet posts. Due to the troubles of Walnut Creek, abysmal sales and so on, GameBoy Advanced went out of business and was taken over by Sega who sell another troubled OS. Now Sega is also dead, its corpse turned over to yet another charnel house. All major surveys show that GameBoy* has steadily declined in market share. GameBoy* is very sick and its long term survival prospects are very dim. If GameBoy* is to survive at all it will be among OS dilettante dabblers. GameBoy* continues to decay. Nothing short of a miracle could save it at this point in time. For all practical purposes, GameBoy* is dead. Fact: GameBoy* is dying