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Mogi Location-Based Mobile Gaming Hits Japan

Thanks to TheFeature for its article discussing the popular Japanese mobile phone game Mogi, a title which "uses both the position of players in the landscape, and the landscape itself to generate play." The French developers of Mogi at Newt Games explain: "We used the map to give [virtual] creatures some interesting behavior. Some creatures only hunt at night. Some hang around close to parks", thus: "If a player wants to find that [in-game] creature, they'll have to travel near a park [playing Mogi on their mobile phone] in the evening hours." A keen Tokyo-based player of the game also explains why he enjoys it: "All the trips I make in the city are now randomized, as I will often divert a few hundred meters to go and collect an object around me."

18 of 164 comments (clear)

  1. It won't spread. by Hittite+Creosote · · Score: 5, Funny
    Some creatures only hunt at night. Some hang around close to parks

    Anyone in New York fancy going to a park at night time and waving around your expensive mobile phone?

    1. Re:It won't spread. by dfn_deux · · Score: 5, Insightful

      Not just the players are in danger, imagine idiot drivers on their cellphones randomly flying across 4 lanes of traffic to avoid a monster or collect some treasure... It's just stupid enough that it might succeed in America.

      --
      -*The above statement is printed entirely on recycled electrons*-
    2. Re:It won't spread. by El+Torico · · Score: 5, Funny
      ...imagine idiot drivers on their cellphones randomly flying across 4 lanes of traffic...

      Have you ever driven in Naples, Italy?

      --
      In the land of the blind, the one-eyed man is usually crucified.
    3. Re:It won't spread. by SEWilco · · Score: 5, Funny
      Problem: Players being directed to locations away from criminals.

      Solution: Steal a game phone. Follow directions to locations where you can steal more phones.

  2. Pokemon.... by zarthrag · · Score: 5, Funny

    ...and don't you dare say that isn't what it's going to come to. People are going to run around the country-side/planet chasing small cute fighting animals with one word vocabularies and, ultimately, train them to fight each other.

    --
    Why can't all fpga/microcontroller manufacturers just release free optimizing compilers???
  3. A mugger's dream? by tehcyder · · Score: 5, Funny
    You could hack the game so that your victims went to a suitable lonely dark corner of a park...or for the /.ers you could lure a dizzy bimbo to your house with the promise of a "special bonus" ;-)

    --
    To have a right to do a thing is not at all the same as to be right in doing it
    1. Re:A mugger's dream? by noodler · · Score: 5, Funny

      but don't be disapointed if you find a 5-year old japanese girl on your doorsteps!

      ---

      Sigs are for nerds...

  4. I like it by Jackdaw+Rookery · · Score: 5, Interesting

    This is novel, and regardless of the dangers of doing this in the west - gimmie that phone now kid - this will catch on.

    Anyone want to take a bet that this won't appear in the Pokemon series of games? Nintendo are not adverse to hardware add-ons. Not that they all succeed but that's another topic.

    It gets kids out of the house, even interacting like geo-caching; I can see the press being positive over this, given the right spin. You'd have to avoid getting kids going to the park at night though, perhaps have the game force you to enter your birth date at the start.

    Easy to get around but gives a legal/press get out clause.

    1. Re:I like it by Anonymous Coward · · Score: 5, Informative

      Pokemon Crystal in Japan had a cellphone play feature. It was short-lived, but innovative at the time.

      Nintendo now have kiosks where gamers can play wirelessly against each other.

  5. Re:Take an object, leave an object by apetime · · Score: 5, Insightful
    From you:
    I don't want to say that the Japanese are expert imitators...

    From post:

    The French developers of Mogi at Newt Games explain...

    Even if you don't read the article, at least read the post.

  6. Re:Take an object, leave an object by Intocabile · · Score: 5, Funny

    Yeah the magic mushrooms I found it the park did make me grow, but I can't seem to find any fire flowers, feathers, or even a single giant windup sock.

  7. Could be good for geeks... by LamerX · · Score: 5, Funny

    Perhaps they could put items or whatever in social areas, like clubs or bars. This way not only will us geeks get our exercise roaming around the city, we may be forced to mingle with real people. Maybe they could pay hot chicks to be waiting in a club, and the only way you can get experience points is to talk her into giving you a secret code! Just think, for a small montly fee you could get interaction with a hot chi...

    sssh!! time to run and patent this brilliant money-making idea!!

  8. Advertising by Elanor · · Score: 5, Interesting

    This game could easily pay dividends in advertising... "Go find the new coffee flavour at the $tarbucks store".

    Great way to get to know a city, though you'd really need to feel secure.

    Could also be applied as a Virtual guide for a tourist trail. E.g. Walk around the countryside, get guided to the local stately pile or see if you can spot the rare lesser-spotted trilby in the bird sanctuary...

    Reminds me of this story

  9. At least the kids will have to leave the house by Anonymous Coward · · Score: 5, Insightful

    Instead of sitting at home playing Gamestation the japanese kids get some exercise by walking around in the city toying with their mobile phones. To me this looks like an improvement.

  10. Re:Reality gaming! by Arathrael · · Score: 5, Funny
    So you can in-game walk the same street as you're walking in-real-life, but only in-game it's packed with action, wheres the in-real-life version is as boring as always.

    I don't know about the real-life version being boring - I imagine it'd be quite entertaining to watch hordes of people walking into things and falling over because they were trying to play a game and walk down a street simultaneously (a bad move when many probably haven't yet mastered walking and chewing gum at the same time).

    Plenty of scope there for passing away the time Nelson (from the Simpsons) style: Ha-ha!

    Or, you could get interactive and try to break their minds by dressing up as characters from the game and confronting them in real life. Now that would be fun! :-)

  11. Not even possible in the US. :( by Anonymous Coward · · Score: 5, Insightful

    Correct me if I'm wrong, but I don't think there are any phones out yet that are capable of doing this. Even on phones that have the emergency GPS 911 system (based on the signal strength to various signal towers) - I didn't think the location information was available to software running on the phone itself (and was only readable by a 911 operator).

    Sucks because this would be pretty damn cool.

    There's a somewhat larger playing field over here in the US as well. :)

  12. Community support by Maladriak · · Score: 5, Insightful

    Although going to look for a mythical creature in a city park at night might be considered a bad idea. It would be nice to know that at any point if you got into problems you could hit a "Panic" key on your phone/pda/etc and all other gamers in the vicinity would get a flag telling them to come to your assistance.

    1. Re:Community support by Maladriak · · Score: 5, Funny

      Good point Pete. I guess it would all depend on the numbers involved. Even nerds can be dangerous when they Swarm! :)