Mac Contest Roundup
MacThemes.net writes "MacThemes.net has had over 45 artists submit entries to our Theme Mockup Contest, of which the top six will be created into actual themes by established themers. Prizes of over a thousand dollars of software and cash will be awarded. Until this Sunday, readers and visitors are asked to visit our entries archive and vote for the submissions. Winners are expected to be announced Monday, April 5th."
blobbo writes "iDevGames announces the opening of '21 Days Later', a programming mini-contest that is designed to motivate and educate Mac game developers. It is open to developers from around the globe, and the source code from all entries will be released as open source."
but the main thing I brought back from this is how great the original is.
I looked at every theme, and there seem to be three tendancies:
One is to make it bright, gaudy and hard on the eyes;
The other is to make it so dark it's hard on the eyes. Some of these look very nice, but I wouldn't want to risk my continued vision on them.
And the last set simply makes them as much as possible like things that already exist, which shows a fatal lack of imagination.
It's obviously a lot harder to invent a good visual look than one might think, but for the time being, I'm sticking with what Steve provided me with, with a newer, renewed respect for how hard his designers' jobs are. I even have a little sympathy for his allegedly fascist desire to prohibit the development of themes for MacOS X entirely.
D
iDG was down for about 2 months, right after the Jnauary annoucement of 21 days later due to a security breach. The person who runs the site had to upgrade his system, and is currently running it from his home. :)
Give him a bit of time to get the site back in order.
Sig* sig = theOneSig();