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Deus Ex Clan Wars Takes Series Toward Action?

Thanks to an anonymous reader for pointing to an Eidos Interactive financial presentation, originally from late 2003, but only noticed recently, mentioning the development of Deus Ex: Clan Wars, a previously unhighlighted title that continues the popular stealth action series. The game is mentioned in context of an "Example WIP [Work In Progress]", and a newer financial presentation on the Eidos UK site indicates Clan Wars may only be a working title, since it lists 'Deus Ex 'Action' game' on release schedules for the next financial year. Online rumors suggest Clan Wars may be a PlayStation 2/Xbox title that's in development at Eidos-owned Crystal Dynamics, who is also developing the new Tomb Raider title, and elsewhere, the recent Eidos financial presentation lists other unheralded forthcoming titles, including "Commandos 'Tactical Shooter'", presumably an extension of the Commandos: Behind Enemy Lines franchise, and new IPs called "Crash N' Burn" and "25 To Life".

2 of 33 comments (clear)

  1. Oh dear. by Rexz · · Score: 3, Insightful
    Sadly this sounds like a nail in the Deus Ex franchise's creativity coffin.

    The first Deus Ex was utterly groundbreaking and beautifully crafted. The second was an enjoyable, if failed, experiment; average compared to its peers, dire compared to the original. The third sounds like an outsourced game in the dated Tomb Raider mould (the two games even share the same developer).

    Unfortunately it seems that creative games simply aren't as reliable moneymakers as unintelligent sequels.

    1. Re:Oh dear. by Anonymous Coward · · Score: 1, Insightful

      it's undisputable that Invisible War is equal or a little better in every way.

      Err... interface? I'll grant that the gameplay isn't as dire as some like to make out, but IW's interface is totally counter-intuitive to anyone who's more used to a mouse than a gamepad. Not to mention the crazy decision to force people to use a toggle-crouch, despite the fact that the majority of PC gamers prefer hold-crouch.