Open Source PS2 Site Celebrates 3rd Anniversary
Ooobles writes "The main Open Source Playstation 2 developer site, ps2dev.org, is now three years old. And much like a three year old, it wants attention - it's now promoting its achievements, and asking, what next? Having never been recognized by Sony, it's wondering if or when Sony will allow commercial games developers to join the community." The site explains that "...the ps2dev community have created open source tools which allow developers to use nearly every aspect of the Playstation 2", and also mentions there's a major multi-part PS2 demo in progress for the Breakpoint 2004 demo party to be held later this week in Germany.
As for the "crapware" argument, there is tons of it for the PS1 and 2, you just don't see it at most major stores (unless it was released by EA, Activision, or some other big name). Just because you don't see it doesn't mean it's not there. It's just that companies (both retailers and the console makers like Sony) have learned how to controll these problems better than the Atari days (which had nothing to learn from on such issues as it was the first "modern" console in many ways).
Comment forecast: Bits of genius surrounded by a sea of mediocrity.
Community? I thought Sony and the PS2 were in the business of making money, not the business of joining the currently unproven open source business.
If the ps2dev.org community can pool together resources, money, and support to develop and publish a game, THEN Sony should start taking them seriously. Otherwise, no way. Its like trying to use a resume with no previous job experience and no coding experience listed on it to get a job as a lead programmer for Apple/Microsoft/IBM/the government/etc.