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N-Gage 2 Pictures Show Evolution Of Handheld?

Roger Ramjet writes "Fan site NGageGaming has reposted a couple of leaked images of what appears to be Nokia's N-Gage 2 phone/gaming handheld hybrid. While the device is similar to the original N-Gage, the keyboard and look has been redesigned, and on the flip side of the phone/gaming device may possibly be space for a camera." Apparently, Nokia "...is expected to have a major press event on April 14 to showcase the upgraded version", and the same fansite is also reporting on the woes of current N-Gage software support, mentioning that "Taito Memories and Marcel Desailly Pro Soccer have both been 'delayed' for N-Gage release."

9 of 53 comments (clear)

  1. I don't think it matters anymore... by Gothic_Walrus · · Score: 4, Insightful
    The N-Gage has been saddled with such a negative reputation that, at this point, I don't think Nokia can do anything to save themselves.

    The N-Gage is, for the most part, a joke. People who have them or have used them have a laundry list of complaints about the system. News articles have been anything but positive. Even those gamers who've yet to see or touch an N-Gage still mock it, simply because everyone else does.

    Even though it looks like most of the design issues have been fixed, people aren't going to buy it simply because it's an N-Gage.

    I'd love to be proven wrong - I'd like to see a competitor for my GBA - but I think that this is doomed to failure because of its predecessor.

    --
    Goo goo g'joob.
    1. Re:I don't think it matters anymore... by Kris_J · · Score: 3, Interesting

      I own one and I don't have a "laundry list of complaints", just one -- the range of commerical games sucks. Fortunately, the phone is so good at so much other stuff that it doesn't matter. I won't unseat the GBA as a mainstream games machine, but when it comes to emulators and homebrew gaming it's quickly becoming a very popular platform.

  2. Rugged up? by Kaali · · Score: 3, Interesting

    By those images i get the feeling that N-Gage2 is a bit rugged up, and that would be an excellent design decision as i'm sure that many children will want a cellphone(at least in finland it seems that _everybody_ has one) with "special" games and you propably know how children treat their "toys". And by those images it seems likely that it still misses shoulder-buttons which is a must feature for any game-controller. Can't see any dedicated buttons for volume adjustment either. Well, only time will tell.

  3. N-Gage usage tracked by Anonymous Coward · · Score: 4, Interesting

    ...I know for a fact that N-Gage usage is tracked to see which users are likely to buy more games.

    Does anyone else see a problem with this?

  4. Re:This is an improvement? by Stormwatch · · Score: 3, Funny

    > And am I the only one shocked that
    > there's such a thing as an "N-Gage
    > fan site" out there?

    Do you know the difference between "grassroots" and "astroturf"? I would not be surprised if Nokia gives them money. But then again, some people love the weirdest junk...

  5. Yearly Models v. Bidecade Models by superultra · · Score: 4, Interesting

    I've laughed at the N-Gage as much as anyone, but I'll say this much for Nokia as opposed to Sony and Nintendo. Nokia, who's a phone maker, is pretty much used to releasing new models almost every year for their cell phone line. Why change this strategy for a video game console? Why wait 5 years for this beast we call the console lifespan cycle to come around to your side again of the gate so you can hop on for another 5?

    If Nokia has anything going for it in the console/handheld industry, and I'll admit it doesn't have much at this point, it's that they can put out a new model every year. That's something Nintendo can't quite manage, and Sony keeps pushing their date back. Cellphone manufacturers, on the other hand, are perhaps the best equipped industry in the world to change models and revamp the factories every year for new designs. While I can't say that this design is anywhere near where Nokia needs to be, at least they're making progress incrementally. You can't sidetalk, and it looks like you put the cartridge in the bottom. By the time the PSP actually hits stateside, the N-Gage 4 or 5 or 6 might be something to look into.

    Maybe.

    1. Re:Yearly Models v. Bidecade Models by stickb0y · · Score: 4, Insightful
      Nokia, who's a phone maker, is pretty much used to releasing new models almost every year for their cell phone line. Why change this strategy for a video game console?

      ... because of compatibility and support issues.

      For a basic cellphone (I'm excluding smartphones), users really don't install new software. A typical user just uses the phone out of the box. In this scenario, more models means more choices for the consumer, and the support costs should scale about linearly to the number of models available.

      The N-Gage is not targeted for this kind of market. The N-Gage requires games--third-party software titles--that users are responsible for purchasing and installing. Now you have to worry about compatibility:

      • Backward compatibility. Are future models of the N-Gage compatible with games made for older models?
      • Forward compatibility. Do games made for future models work on older models? Are they totally incompatible or is there a well-designed, easy-to-use infrastructure to degrade gracefully?
      • User confusion. If games are not fully compatible in both directions, is it easy for consumers to determine what's compatible with what? Can they easily decide which model to buy? If the consumer is too confused, they might pass on the product entirely.
      • Developer confusion. If games are not fully compatible in both directions, is it easy for developers to determine what's compatible with what? Can they easily decide which models to target? If the developers are too confused, they won't write software for the product.
      • Support. What kind of commitment is there to providing patches and support to old hardware?

      If decide that you do want backwards and forwards compatibility, the testing and support costs can increase geometrically as the number of models increases.

      There are some good reasons for consoles to have somewhat long lives: they provide a stable market for consumers and a stable target for developers. Unless they plan things out very carefully (and given some of the design flaws of the first N-Gage, I wouldn't count on Nokia to do that), saturating the market with too many hardware variations could have too many potential pitfalls.

  6. Well......... by optikSmoke · · Score: 3, Funny

    Nope, I'm guessing a bust.

    It all hinges on one thing........

    Are they still side-talkin'?

  7. Obligatory by gumpish · · Score: 3, Informative

    Can't believe I'm the first one to post this...

    Side talkin'