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CESA Boss Talks Japanese Gaming Problems

Thanks to GameSpy for its interview with CESA executive managing director Kazuya Watanabe, as the head of the "game industry's trade organization" in Japan discusses issues such as the Japanese games industry's dislike of the used videogame market: "Used software sales are now legal and covered by the law. Despite the fact that the court has passed judgment, the software manufacturers are still not satisfied with the outcome because of the high percentage of used sales in overall Japanese game sales." He also addresses the perception that many Japanese PC titles are adult-oriented: "They stand out. They do not have a large market, but they catch your eyes. If you look at that, you may think, 'Boy, these Japanese are very strange.' It is not the case."

3 of 44 comments (clear)

  1. Used media.. by CashCarSTAR · · Score: 4, Interesting

    The thing is, even though I support fair use rights, there is a point in this. Used media, of all types, games, software, movies, music, is a killer of sales.

    In fact, more than P2P, it's my personal observation that this is where the real damage is to producers.

    Think about it for a second..sales of used media are pretty stable, if not increasing. This does one of two things..

    #1. It prevents a new sale on something that is still sold shrinkwrapped.

    #2. Even on obsolete media, it's taking valuable entertainment dollars out of the market.

    It's #2 that I'd be concerned about, more or less. People only have so much to spend on entertainment, and theoretically, it would actually be better, for example, for a consumer to spend that 20 bucks going towards a new game, and download the older game, than taking that money out of the potential market for their product. Now that's no guarentee that it'll work out, but you gotta be bold, be confident I guess.

    Now, I buy used media myself, and get it at a good price. (Buy 2 DVDs get 2 free) Even though I know it's hurting the producers, as long as they focus on piracy, and those scare tactics, instead of going after those stores, frankly, I couldn't care less.

    But it IS hurting them.

  2. Nintendo by swat_r2 · · Score: 2, Interesting

    Didn't Nintendo try to shut down the Game Rental industry back in the eighties? I've always wondered how much rentals have cut into sales. Then again, you don't expect to buy a car (or date a girl) without test driving it first :)

  3. no rentals for games in Japan either by Spatula+Sam · · Score: 3, Interesting
    Here in Tokyo I've always found it weird that while CD rentals are very popular and perfectly legal, Game rentals are banned and nonexistant. Can you immagine the massive hissyfit the RIAA would throw if people could take their favorite backstreet boys CD home for $2 and copy it to their MD players? And yet the gaming industry here is petrified at the notion that users might be able to try out the latest 100-hour RPG game for a night.

    Maybe the game industry in Japan just has more legislative clout to get the government to give it control over users, but I doubt it given the size of the music industry here.

    I wonder if maybe it's just that historically the reason so many more games are available in Japan is because so many of those games are very, very, crappy. If people are able to rent a game and realize how shoddy it is, maybe they would be discourraged from buying the product. This same thinking might explain the crusade against resale -- a much larger chunk of the gaming pie here consists of titles that are simply worth the wait for buying used.