Voice Over IP On Wireless Mesh
infractor writes "ZDNet is reporting that the Linux based LocustWorld Mesh system now has SIP routing at every node. The LocustWorld boxes have been widely used in community broadband projects where DSL is not available, so successfully that they have been seen as a threat to next generation mobile networks. With the addition of VoIP support, these mesh networks can now compete with the telcos on voice as well as data services. More details here."
With the addition of VoIP support, these mesh networks can now compete with the telcos on voice as well as data services.
I would have to disagree with that comment. Yes, these networks can now provide voice services, but they cannot effectively compete. In reality, wireless VoIP is still being developed and will most likely not be of acceptable quality for another year or so. Mainly, latency is the biggest issue to be conquered at this time. I think until they are able to reduce latency times significantly in these applications, it won't be widely accepted. It's just too frustrating when theres a couple seconds in between speaking and hearing a response from the other person.
Furthermore, while a mesh network can still carry a high data rate, the high number of hops to a wired connection from some locations along the network could make talking over VoIP rather unbearable. I imagine that on a larger mesh network you could experience latency upwards of 1000 ms.
Wireless News www.DailyWireless
Compete? Maybe not. Remember when NPR discussed this and one of the callers started having problems - right in the middle of his praise for VoIP?
That said, I'm anxious to find an inexpensive way to replace my $90 cell, $50 broadband cable, and $40 landline. If I can cut these bills down significantly (by using my broadband to provide my landline) I'd be happy. And I'd bet that most bill-paying consumers would be too.
and by their very nature take more than they give
The code is there, the actual performance is going to be lackluster at best.
:-)
Mesh networks suffer from scaling problems due to the overhead associated with ad-hoc protocols. All that flexibility and adaptability come at a price: efficiency, latency and throughtput all decrease as the size of the mesh increases (and even more so when you have popular / power law nodes attracting routes)
Voice is notoriously sensitive to delay and to some degree packet loss. Sure, delay effects can be overblown (ATM anyone?) but you get a saturated mesh network trying to route voice and those multi-second round trip times are going to make your cable modem look like a T3.
[You get losses due to interference, transient link problems, mobile nodes, sun spots, whatever, that cause delays at the physical layer (an ethernet frame takes a while to traverse the ether) which then affects all higher layer protocols: UDP packets can't be reassembled because a fragment is lost. TCP starts backing off too agressively. Retransmission timers get triggered adding to inefficiencies, the list goes on]
Wireless and mesh networking in particular are very promising and useful technologies, but they are no where near the utopia that is often presented.
Trivial DoS attacks, scalability problems, and compounded complexity all add up to make it a very volatile environment.
Sure, this stuff will work, but only in very constrained configurations / environments.
Maybe someday further in the future these dreams can be realized when we have robust MIMO software radios and intelligent network stacks that can adapt to such harsh conditions.