On Religious Violence And Videogame Violence
Thanks to the IGDA for its 'Culture Clash' column discussing the violent nature of many religious texts, and how that relates to religious criticism of game violence. The piece references The Passion Of The Christ, mentioning: "The film's portrayal of the delight these men took in administering the scourging draws an alarming parallel to some claims that video games desensitize young people to violence." It then goes on to argue: "The history of opposition to games is a long one, and religion is often used to justify that opposition, though naysayers tend to ignore the fact that religion itself is a major source of violent acts", before concluding: "Frankly, the arguments for and against violence in games, as in any entertainment media, must be assessed in context or not at all."
This article is great. It brings up major points on both sides and addresses a very sensitive issue in a way that should make most people stop and think.
I think, though, that there still is a fundamental difference between media like Passion of the Christ and a violent game.
In this particular movie, (though I have not seen it) I believe there was a message for people of religion, to look upon a man they believed in and see what he went through specifically for them. The violence was there as a tool to make people think in one specific way (as religion is so oft to do).
However in most games the violence either exists for the sake of violence itself (Doom; because its fun to blow up enemies), or merely as a more exciting vice for conflict (Counterstrike, which could be developed with nearly the same mechanics using a more innocent, but less gripping, theme).
Still, killer article. Glad to see people tackling such great subjects. True gaming journalism is NOT dead, it's just out of the limelight.
> more people have been killed in the cause of
> religion (crusades, inquisitions etc)
More people have been killed in the cause of *xenophobia* than have been killed in the 'cause' of religion.
Christianity didn't tell the crusaders to slaughter all the men, women, and children in Jerusalem when they surrendered. It didn't tell them to rape the nuns when they took Constantinople in the 4th Crusade. Islam didn't tell the terrorists to fly a plane into a building.
Don't know enough about the Christian concept of a 'Just War', but there are several rules of engagement for combat in Islam:
- Treaties must be upheld.
- Cannot kill innocents/non-combatants.
- If the enemy seeks quarter, give it to them.
- Prisoners are never tortured, and fed well.
- Declaration of war unless you are occupied.
- Cannot destroy churches, synagogues, etc.
- Cannot destroy property, trees, animals, etc.
- Should try to reach an agreement first.
- No religious compulsion or coercion should ensue.
- Give prisoners of war a chance for freedom.
- Bury the dead with dignity.
The Qur'an describes those people who are permitted to fight:
[Quran 8:61]"If they resort to peace, so shall you, and put your trust in GOD. He is the Hearer, the Omniscient."
[Quran 4:90]"...... Therefore, if they leave you alone, refrain from fighting you, and offer you peace, then GOD gives you no excuse to fight them."
However frustration and the feeling of impotence makes people willing to believe anything. I don't think that religion is the cause of all evil - I think it's evil people that are the cause of all evil.
This is a fascinating topic. I remember the spate of school shootings in the US a few years ago, with Columbine as the grisly centre-piece. I remember how shocked people claimed to be that this spate of shootings was centred on the "Bible Belt" and how quick religious groups were to blame games and how shrill they were in this condemnation.
This got me thinking...
Aren't "bible-belt" communities going to be more likely to ostracise and condemn those who don't fit into their own (fairly narrow) pattern of social behaviour? Aren't they, whether well-meaningly or maliciously, going to make life worse for those who, as they go through an extremely difficult stage in anybody's life, find themselves as outsiders? Aren't these religious groups and communities actually the real "pressure cooker" that create the environment in which these events can occur?
Maybe these fine, upstanding religious groups are so eager to blame computer games because it stops the finger of blame pointing where it really should... at themselves.
If you are insinuating that there are a number of children running around with no adult supervision/guidance, then they have much bigger problems than violent videogames.