Videogame Lounges Take LAN Centers Mainstream?
Thanks to the New York Times for its article (free reg. req.) discussing the rise of the videogame lounge as mass-market gaming centers. The article argues: "Offering a happy-hour substitute for 20- and even 30-somethings, video lounges might forever uncouple the terms 'hard core' and 'gamer.' They make video games accessible to adults who don't know the difference between 'Halo' and 'Mojo,' and are afraid to ask." Although similar (or interchangeable with?) the long-standing LAN gaming center, the piece argues: "Video games are sauntering further into the mainstream with Xbox and PlayStation lounges. They have sprung up in resorts like Telluride, Colo., and as adjuncts to dance clubs like Play in New York and Avalon in Hollywood, which last week installed a PlayStation 2 in its V.I.P. penthouse."
While it sounds like a great place for people to get together after school or work, both of these places that i've mentioned have since closed down. I think that a lot of the people that participate in these activities already have the means to do it themselves. They already have the computer or the Xbox for a game of Halo. I just don't think that there are enough people that like to play occasionally but don't have the games or the system and are willing to go out frequently enough to help support the business. It won't have the popularity that arcades had because back then, unless you were rich, you couldn't have a whole bunch of arcade machines at your house. Now you can LAN at home, you can network your Xboxes at home, etc. It's an option we didn't have back in the day.
"Damn TV, you've ruined my imagination, just like you've ruined my ability to -- to, um...uh...oh well."
Places won't have xbox's set up because they can't make money off of it. It is too much hassle to charge say 5 bucks for 10 minutes because then you have to keep track of if they played for 10 minutes, and thenyou'd have to kick them off and hear them argue about how they almost beat the level if you just gave em 30 more seconds blah blah. The only way this will happen is if you see an xbox basically set up as a multi-game arcade machine that takes quarters, but then you'd have to recode all the games so it asks for credits and such, and do you have any idea such an arcade system would cost? Crappy new arcade machines cost a couple thousand, you could easily guess an xbox multi-game one would be 10k, and it would simply not make enough money to even cover the cost.