From the Higgs Boson Particle to Leadbelly
Roland Piquepaille writes "Physicists from the Lawrence Berkeley National Laboratory are using the same methods to search for the elusive Higgs Boson particle and to digitally restore audio recordings from the past. Berkeley Lab signed an agreement with the Library of Congress to digitize the many thousands of early blues or jazz recordings it has in its archives. And the results are spectacular. Compare for example, these two versions of "Good Bye Irene", before and after being optically reconstructed (WAV format, 18 and 19 seconds). This news release describes the method used by the physicists. This overview contains other details and extra references about this project." We also covered finding Higgs Boson recently as well.
Why not? Would you prefer MP3, perhaps or Ogg Vorbis?
What's better than an uncompressed format for this sort of archival work? I don't think there was any mention of the sample rate in the article, but it seems to me that they could make it as high as they want to, given that they are generating it from a model of an analogue system.
Obviously they are limited by the resolution of their scans, and the quality of their model, but it seems from the story that they have got both right already.
"RIAA" there is probably referring to the RIAA equalization curve. Simplified, you have to post-process the raw signal on a record according to that curve, because the original signal was written to the record with the inverse of that curve.
How come it seems that no one is mentioning that they are mapping the surfaces of these records? That's the interesting part. That's why they are able to extract the audio from these records. They are essentially "taking photographs" of records and using a software program to simulate a needle traveling through the grooves. Removing pops and hisses is just run of the mill filtering (be it old high-pass, low-pass or newer wavelet techniques). This could be a neat new thing for record junkies to keep from futzing up their old records. Make a 3d model of the record then simulate it playing in a virtual record player.
Isn't that the amazingly cool part??