Army Discusses MMO Troop Training Sim
An anonymous reader writes "Over at GameSpot, there's an interview with Dr. Michael Macedonia of the U.S. Army about the AWE training sim, a 'massively multiplayer simulation [based on the There 'virtual world' game engine] that will be used by military personnel to train troops in urban situations before they are airlifted to a battle zone.' Macedonia says 'We built downtown Baghdad in this environment', and also says 'we call our games tactical decision aids. Our thing is not making people shoot better; it's making people think better.'" We previously featured an initial announcement of this project in January.
"Newb" will now be an official military term.
Why worry that we now have a "new toy" to train soldiers?
Humanity has been using war games to train soldiers since the time of sparta. Then, as now, the aim was not to sharpen the fighting skills, but the thinking skills.
My feelings on the war in Baghdad aside, I feel happier that the soldiers being sent into the streets of baghdad will feel less nervous, and therefore less trigger happy
A well trained Army is not a more blood-thirsty army, as a matter of fact, the opposite is porbably true.
Johns: Well, how does it look now? Riddick: Looks clear.
Boy are they going to be pissed when they discover that god mode doesn't work in the real world.
Beep beep.
A commander in chief willing to sacrifice American lives for a people who would be better off left to their own devices?
Really!?!?!
Umm, don't let Sean Penn fool you, life under Saddam wasn't too swell.
--
The Marines: The few, the proud, the not very bright. - Slashdot tagline 04/21/05
Can't wait for the hell to break loose when someone perfects their wallhack and aimbot. "omg u cheater, you just killed the whole US army!"
Business Voyeur
Freedom has a price. With out a strong military, you cannot ensure its protection. But then again, what does a troll like you know about maintaining a world free of dictators and corruption? The dirty little secret is this. You MUST protect freedom for the better of mankind. Even...if it cost lives.
Life is not for the lazy.
The Americans have 20000 nuclear bombs, no one is going to invade them, no one is even going to get close to invading and occupying them. They don't need a military any more!!
I hate to break it to you, but 20,000 nukes is not a deterent to some. Al-Qaida in particular comes to mind. With no real intrests to bomb, nukes have no deterent effect against them. Bombing their supporters would do some good, however dragging others into a conflict that is really a low key war is bad policy. Also, while we have theose nukes, that does not mean that we would use them. There is no need in most cases to turn an enemy into a smoking hole in the ground. Take Iraq as an example -- while the US had a great problem with Saddam, that hostility did not go to the point that we wished to kill all Iraqis. Far from it.
A tactical force will always be needed, regardless of the strategic deterrent. Even after one does nuke an area, you still need ground forces to capture the ground. Many situations such as urban fighting, airports, oil rigs, banks, and other high value targets can not be nuked. To nuke the target does much more harm than good. That perspective also does not take into account the negative PR that comes from using nukes. One nuke each on Nagasaki and Hiroshima killed about 250,000 in the short term. Thats a large loss of life for a small tactical gain. Strategicly is was a great gain as the invasion of Japan was no longer needed, but relying on nukes alone would be a disaster.
There is some twisted little defect in the American culture that makes their young people actually want to go into dangerous combat situations on the other side of the world and expose themselves to discomfort, death, and dismemberment against people that they have never even heard of. No one else seriously wants to do this.
Dont be so sure about that. Al-Qaida, Hamas, Al-Aqsa Martyr Brigades, Islamic Jihad, and others would strike at the US were it not for our tactical force. They know that any attack on United States soil would motivate the US to destroy them. Nuking these small places in Palestine, Jordan, and Egypt all have bad effects for Israel, not to mention those near ground zero. A tactical approach would be much better for all involved.
Even better than that of course is a political solution. Not everyone wants that.With no military, we have no backup. And we all know where no backups leave us.
Spc Gruhn, US Army
Freedom has a price. With out a strong military, you cannot ensure its protection
The same with tyrany.
My Karma: ran over your Dogma
StrawberryFrog
Perhaps building a sim where the idea is to think about what you are doing before you kill thousands of civillians would be a good idea. You Americans are so obsessed with your toys and you wonder then why some third world lunatic with a grudge plans attacks against you.
Why is this insightful?
A lot of other countries also think about what they are doing AND THEN kill MILLIONS of civilians: Soviet Russia, 1930s, Germany 1940s, China 1950s, Cambodia 1970s, Rwanda 1990s, North Korea 1990s....
It is in the face of this kind of world that America develops its military. And, it should be said, Europe has had pretty much of a free ride since at least the 60s by only spending 1-2% of GDP on THEIR OWN defence, while living "safe" in the knowledge that America spends 4-5% and was willing to use its own people's lives to defend europe during the cold war (I am a european).
And don't even think of suggesting that the UN is a better current substitute for the military: it did nothing in Rwanda in the early nineties in spite of warnings and months of notice; and it would have done nothing in Kosova if America had not stepped in.
Simulating tactical thinking in urban warfare could save civilian lives by preparing soldiers for the instant decisions and people skills necessary in moving amongst non-combatants while knowing there may be a few combatants lurking.
We were explicitly told not to ever drive off the map. Doing so reset your height variable to 0. Driving back onto the map didn't change this, so you became a "submarine tank", able to see (and kill) everyone but nobody else could see you. They'd had several simulations ruined by people doing this, and SIMNET was very, very expensive to run in terms of time, money and personnel. It was cause for serious disciplinary action.
"Seven Deadly Sins? I thought it was a to-do list!"