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Midway Arcade Treasures 2 Line-up Confirmed

Thanks to GameSpot for its news story confirming the final line-up for multi-platform retro compilation Midway Arcade Treasures 2. According to the piece: "the compilation will feature 21 ports from the venerable publisher's arcade catalog on a single disc, including A.P.B., Arch Rivals, Championship Sprint, Cyberball 2072, Gauntlet 2, Hard Drivin', Mortal Kombat, Mortal Kombat II, Mortal Kombat III, NARC, Pit Fighter, Primal Rage, Rampage World Tour, Spy Hunter 2, Steel Talons, STUN Runner, Timber, Total Carnage, Wizard of Wor, Xenophobe, Xybots." The compilation, a follow-up to last year's first Treasures compilation, is "priced at $19.99... [and] is scheduled for a fall 2004 release on the Xbox, PlayStation 2, and GameCube."

2 of 43 comments (clear)

  1. Hope the game selection menu doesnt suck this time by lightspawn · · Score: 4, Interesting

    The first volume's was horrible. The icons for the games were hieroglyphics and you couldn't tell which game they were for until you moved the cursor to them and waited for a second for the thing to display a title screen where the title would finally be readable.

    Does anybody know which company is developing this? According to the article it's "N/A" which isn't terribly helpful.

  2. NARC by Black+Hitler · · Score: 2, Interesting

    As far as gameplay goes it's not really anything special, although it may have started the pseudo-3D Final Fight-style side-scroller genre (I'm not really sure). Graphically it's okay; the digitized graphics were a neat novelty for the time but in-game the sprites are too small to really tell. But as heretical as this may sound, NARC is great not because of the gameplay but simply for the style. From the over-the-top War on Drugs theme ("say no or die!") to the character names ("Hit Man" and "Max Force") to the ridiculous enemies (anyone who's ever been to the slums of America's inner cities will of course recognize the knife-throwing killer clowns) to the beyond-brilliant final boss (not going to spoil it for anyone, and words couldn't do it justice anyway) to the background music (the "NARC Rap" at the end is a better completion bonus than any "proper" ending could ever be) to the simple fact that you play a DEA agent with a goddamn rocket launcher, the game just oozes style. MAME unfortunately chokes on this game with my lowly five-year-old PC so you can bet I'll be picking this up on day one. And I may even give some of the other games in the collection a whirl, too...