Metroid Prime 2 - Echoes Shows Multiplayer Action For GameCube
Thanks to Nintendo.com for its new info page officially revealing Metroid Prime 2: Echoes for GameCube, showing several impressive screenshots of "this highly anticipated sequel to Metroid Prime", as the first hints of setting are discussed: "Hunted by a mysterious entity and a warring race called the Ing, Samus Aran must explore the light and dark worlds of this doomed planet." The previously rumored multiplayer mode is also confirmed: "Up to four players can battle each other as they search for weapons, grapple across ceilings, and turn into Morph Balls to make their escapes."
I loved Metroid Prime. Metroid Prime and Windwaker alone made the Gamecube worth the money.
Unfortunately, this is the kind of "multiplayer" I was hoping for.
Why is Nintendo so averse to doing providing a real online multiplayer service? I have a blast on XBox Live and I think that being "Live Enabled" drives the sale of many games.
It just seems like they're ignoring a potentially lucrative part of the market.
-BHJ
Slow? it can be beat in less than 2 hours!
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http://games.slashdot.org/article.pl?sid=04/02/
"It is best described as "walk through hallway. Shoot door.
Walk through door. Shoot enemy. Repeat."
Bullsh1t!
Metroid Prime is filled with diverse puzzles and many enemies that require different battle tactics.
What specifically would you add/change to make it better? (besides add multiplayer). I would just add more of what it already has.
The icons on the HUD look different from those in Prime, if I'm remembering correctly. Does this mean it's going to have different beams and visors?
Metroid 2 was better. :)
It's amazing how much tension you can build in a B/W gameboy game. Heh, the less enemies there were, the more dangerous it was.
"Oh look, a metroid husk. F--k."