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NYT on Apple's Digital Way of Life

sinalet writes "The New York Times is running an article on Apple's 'digital way of life'. Most interestingly are some comments about the history of the iPod and its developers. 'Apple says it developed the iPod in just six months, faster than any major product in the company's history. The hand-held device, which contains more computing power than an early Macintosh, was put together starting in 2001 by hardware designers led by Tony Fadell, a young engineer who had worked briefly at RealNetworks, led by Rob Glaser, who has developed the Rhapsody music service.'"

10 of 81 comments (clear)

  1. Job's Ego has no bounds by AmandaHugginkiss · · Score: 0, Interesting

    quote: "Since Mr. Jobs returned to Apple, he has increasingly insisted that the company speak with just the voices of top executives, so Mr. Fadell was not permitted to comment for this article. "

    Why is this? Apple obviously has many talented, intelligent people working for it. But it seems that Jobs wants the general public to think that it was Jobs himself who dreamed up and designed these products. Sounds like the ultimate karma whore to me.

    1. Re:Job's Ego has no bounds by jadenyk · · Score: 2, Interesting

      Also, Steve is very keen on privacy about what's going on inside of 1 Infinite Loop. He wants info released when *he* wants it released. Before then and someone's getting their heads chopped off. (Yes, both of them)

      A while back, days before they boosted the old G4 line, there was a leak on their web site with the new specs and prices - basically, the wrong image was put up. Rumour has it, he flipped his lid about that one...

  2. WTF? by Elwood+P+Dowd · · Score: 4, Interesting
    With roots both in Silicon Valley's digital culture and the 1960's counterculture, Mr. Jobs has long been an arbiter of what is cool in technology, much like a real-world version of a trend-spotting character from "Pattern Recognition," one of the cyberpunk novels by William Gibson.
    Say what? Did anyone else think that came out of left field? And Pattern Recognition is contemporary fiction. Not even sci fi, let alone cyberpunk. Say Jobs was born with "a technological queer eye" and you'd be making ten times more sense.

    Glad to know John Markoff still can't write his way out of a paper bag. Some of the research in this article is interesting, but... that's assuming that it's the truth.
    --

    There are no trails. There are no trees out here.
    1. Re:WTF? by Anonymous Coward · · Score: 2, Interesting

      They don't seem to be losing money on their computers anymore either, though.

      Really?

      http://www.arstechnica.com/etc/mac/index.html

      $46million profit, 20% margin on 807,000 iPods, which start at $250 and go up from there.....

      If you assume a $300 average price, that already makes the non-iPod business unprofitable. A more reasonable average would probably be somewhere above $300, even accounting for the $250 mini - all the rest are $300-$500.

      It sure seems to me that they must be losing money there. If they had properly accounted for their stock options, they'd be in the red even with the iPod sales.

  3. New Airport to facilitate latest Apple device?? by Anonymous Coward · · Score: 1, Interesting

    Not much interesting in the article until one gets to near the end and the speculation as to where Jobs is going next... Why release an Airport with voIP and power over ethernet if you don't plan on releasing a new product to make good use of those features. hmm.

  4. Re:The occasional period might help. by kalidasa · · Score: 2, Interesting

    The way it's written, it suggests that perhaps Glaser was hired from Rhapsody and is the fons et origo of the iPod/iTunes link - you don't realize that "RealNetworks" and not "Tony Fadell" is the antecedent for "led by Rob Glaser." So now there's a few million NYT readers who think that RealNetworks was the real genius behind the iPod. Nice.

  5. Re:iPod's nice enough but Apple itself...?? by Anonymous Coward · · Score: 2, Interesting

    Someone who I trust to be knowledgeable on the subject once told me that the developers of Watson actualy had inside knowledge of what Apple was doing with Sherlock. Whether it was code or concept they knew Apple was doing Sherlock and they wanted to be there first. And the more I think about it, the more it makes sense. I mean think about it. Why the hell would they name it watson? It's a search program, search -> detective, when people say detective, I doubt they think of watson before Sherlock. So why Watson? If you thought your product was first of it's kind, and original, and didn't know another company was producing and releasing a similar program called Sherlock, why would you use Watson? It makes no sense.

  6. Jobs and the Zen Computers Thing by thatguywhoiam · · Score: 4, Interesting
    There was one passage that struck me in the NYT article, a quote from this guy:

    The success of the iPod doesn't seem to have significantly changed Apple's market share," said T. Michael Nevens, a director at both Borland Software and Broadvision and the former director of McKinsey & Company's technology consulting practice. And Mr. Nevens said that there was "no support for the theory" that the new digital appliances would bolster computer sales.

    T. Michael Nevens is completely missing the point, I think.

    I am reminded of an earlier interview with Jobs - I don't have the link, I believe it was maybe a Time article around the launch of the flatpanel iMac - and the interviewer kicked off the story with a description of his arrival. He came into the room that Jobs was in, sitting on the floor yoga-style, with a powerbook, and he was going through fonts. He sat there for 10 minutes looking at these various fonts, not speaking to the reporter. Then he looked up and said something like, 'Aren't these just beautiful? I love the fonts we licensed for OS X.'

    This is a funny insight into Steve Jobs. I think he's just really bent on the idea of these seamless computers. When you really think about it, that real plug-and-play sort of mentality has always dominated the Mac experience. I think Jobs, Zen Weirdo that he is, fucking hates the whole Windows scene because to him it is just really really tacky. Too many options that are crap, none of it consistent, none of it forming something totally coherent from top to bottom.

    So when T. Michael Nevens, or Random Slashdot Angrybot, says something about iPods not selling more Macs or affecting Mac sales, or not inreasing market share which clearly they have, just not appreciably in Macs, they are missing the context. Jobs' whole Seamless Vision Thing flows down from his input into the designs. The reason that iPods talk to iTunes so well, which talks to iPhoto and iDVD and all the other iCrap is because he just insists that it should work that way.

    Then Rob Glasner talks about opening the iPod up to Rhapsody users, of course Jobs balks because he already has made the concession to market forces in selling the iPod for Windows at all. That is his mea culpa for keeping the original Macintosh project clamped down.

    If Jobs had his way all of these little projects would make money - but if some of them have to act as bridges, or enabling mechanisms - the physical stores, the iTMS - then they will do so. The fact that all of the software and hardware work perfectly together is just the way Jobs wants it to work.

    --
    If Jesus wants me it knows where to find me.
  7. Re:He has to have the credit. Just ask Woz. by DAldredge · · Score: 2, Interesting

    This story is much more intriguing than that. Bushnell assigned Steve Jobs to design the circuitry for Breakout, but it was too difficult for Jobs. He asked his friend (and Apple co-founder) Steve Wozniak to help, and promised to split the payment from Bushnell. Wozniak did it in four days and was paid $350. But it turned out that Bushnell actually paid $5,000 for Breakout -- Jobs pocketed the remaining $4,650.

    Ironically, Wozniak's design was so complex that no one at Atari could figure out how it worked. They had to redesign the entire game so it could be tested.

  8. Re:Created in 6 months... by PrintError · · Score: 2, Interesting

    Open one up and look at the quality inside. Even the parts no one is ever supposed to see are superbly designed. It's the attention to detail that makes the 6 month turnaround so cool.

    And the 3rd generation iPods are even better. I can only imagine what's next. Bring it on.