BestGameEver Creator Talks Weekly Gaming
Thanks to GamersWithJobs for its interview with Dylan Fitterer of BestGameEver.com, a site which offers a new 3D-engine, freely downloadable Windows PC game every week, one which "either incorporates a new idea or is a refinement of a previous release based on feedback by the players." The FAQ on the official site explains: "The first mission of this site is to prototype all kinds of different games as quickly as possible. So - there will be a new game prototype up for you to try, love, hate, whatever - each Friday", and Dylan says of this: "The constant pressure keeps my productivity up and the regular releases keep me... releasing" - highlights of the many downloadable titles include Riders On The Board, a hoverboard game where the player "flies around the terrain by firing your harpoon into hillsides and giant lava lamps", as well as parking-attendant related "RTS hybrid" Free Parking.
When I first began writing shareware games for Palm OS, I created a number of small puzzle games, among other things, and found that it was pretty difficult to come up with an interesting concept every week or so. So, I can't begrudge BestGameEver if some of their new games build on their previous efforts. Besides, sometimes the most enjoyable games come about as refinements of previous (and possibly less-commercially-successful) ones.
But along those lines, Ludum Dare hosts 24- and 48-hour competitions to investigate innovative gameplay; folks who are interested in BGE's offerings for that reason might like to check them out.
We're indie. We're working on our 14th game.