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Dreamcast Tribute Revisits Cult Console, Games

Buster Chan writes "NTSC-uk has begun their two-week long tribute to the almighty Sega Dreamcast, including an editorial recounting favorite memories of Sega's final (so far) hardware, as writers 'give their views of one of the most prolific consoles of recent times', the first 128-bit console. They also run new reviews revisiting Cosmic Smash, checking out Get Bass, and analyzing the very Japanese Tokyo Bus Guide." Although it was so long ago we can barely remember, what were your favorite Dreamcast titles?

3 of 76 comments (clear)

  1. Prediction by ronfar · · Score: 4, Insightful
    Sega's final (so far) hardware,
    I want to make prediction here, and I hope I'm wrong. I predict that not only will there be no post-Dreamcast SEGA consoles, but that in the future SEGA will be much like Atari, a trendy brand name used by a more successful video game company. Basically, I haven't liked where they are heading, and predictions that they would be in great shape as a third party for soul-destroying behemoth Sony (and not-very-nice-but-still-better-than-Sony Microsoft) haven't materialized. In fact, SEGA's exit from the console industry has simply made the console industry a grayer, more depressing place with no gains for the average gamer.

    Well, back to searching for a mint-condition copy of Splatterhouse 3 for SEGA Genesis, a game I stupidly sold during the golden age of gaming, not realizing that the good times wouldn't last forever.

    SEGA!

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    1. Re:Prediction by Anonymous Coward · · Score: 3, Insightful

      I hope you're prediction is wrong, but here are some counter-arguments to go against it, at any rate.

      I don't think that Sega is in nearly the same position that Atari was when they went under and subsequentially transitioned to a trendy (and craptacular) brand name publisher.
      Unlike Atari, Sega has a lot of very solid franchises. The last few Sonic games have very much missed the bar, sadly, but we still have House of the Dead, Virtua Fighter, Phantasy Star, Shining Force, Eternal Arcadia (which should be receiving a sequel any day now and was one of the finest RPGs in the last 5 or so years), and Shen Mue, just to name a small few.
      Segas worst enemy is itself, as is any publisher, so the thing that will kill them outright is not embracing and building on their franchises the way Nintendo is, and altering them in new "hip" ways, (the way they did with the recent Sonic games).

      regardless of all that, they do seem to be slowly learning to deal with life as a software developer only, and they are still undergoing their hemorraging of employees because of management and internal organization, but I think they'll eventually turn around.
      I've never been a sega fan until the Dreamcast, so I can't say this is a biased review of their situation, but I really hope they can pull a Nintendo and keep on top with "new" classics.

  2. Samba de Amigo! by snooo53 · · Score: 2, Insightful
    I have to say that the music genre games Space Channel 5, Samba de Amigo, and Samba de Amigo 2000 were some of my favorites (among others like Parappa and Jet set radio).

    Why? They are absolutely hillarious and fun to play. There's just something about a game in which you can't help but move to the beat. Who in the world would've dreamed up a game in which you shake maracas like an idiot to the beat of hit latino songs with psychedelic colors starring a monkey and dancing cucumbers with sombreros (as far as I can tell- who knows)? The Sonic team that's who! Or Space channel 5 in which you are a cute girl reporter in the future fighting aliens who, guess what, make everyone dance!

    Sega really had something going with it's music genre, it's too bad the console was so short-lived.

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