Sam Lake on Video Game Storytelling
loladeutsch writes "What makes for a great story in a video game? Sometimes, with all the innovative development and cool graphics the actual story a game has to tell can get lost in the shuffle, or at least can seem to be an afterthought. When a game arrives on the shelves that presents one of the more engrossing stories we've seen in awhile, it's worth noting. Max Payne 2: The Fall of Max Payne has been recognized by many people with their heads screwed on straight as a benchmark in video-game storytelling. "
I guess the whole "A well regulated militia, being necessary to the security of a free state" part. Also, the lack of a question mark from your sentence (unless it is a statement - which rarely, if ever, begin with 'What').
God Bless America. Why? Did it sneeze?