On Digital Distribution For Games - Does It Work?
Thanks to The Hollywood Reporter for its article discussing whether digital distribution can really work for videogames. The piece focuses on NP Cube, developers of PC MMO Dark And Light, who are based on the tiny Reunion Island, east of Madagascar, and intend to distribute free versions via "a peer-to-peer site", before charging a monthly fee later. Co-founder Laurent Paret argues of online distribution: "It's so much more cost-effective than signing a contract with a publisher... One peer-to-peer company wants to charge us $300 a month to distribute 'Dark And Light.' I have no idea how they can charge so little and I'm not asking." However, Mark Jacobs of Mythic Entertainment disagrees with the approach, suggesting: "I know they think they can make up some of their development costs earlier if they distribute online [thus getting higher profit margins]... But they're sacrificing long-term profits for short-term gains."
Ragnarok Online is an MMORPG with ~$12 monthly fee. However, they don't make you buy a disc. Not only can you download the client for free, but you can play free for 15 days. And that's free, as in, they don't ask you for a credit card number or anything until your 15 days are up. I wish more games followed this model! Seems to be working great for them, but maybe the rules are different when you're based in Korea? ;)
"To confine our attention to terrestrial matters would be to limit the human spirit." -Stephen Hawking
I certainly would buy/download my games. As aforementioned, it's easier to replace lost/broken copies, CD-keys easier to look up, and is simply a lot less hassle than going to your local store.
A couple of examples of pay-for-download games that have done alright:
Savage: http://www.s2games.com
Escape Velocity: http://www.ambrosiasw.com/news/
P2P is simply another method of distribution: are we really talking about P2P as a way to lower the cost barrier to distribution, or about the larger idea of selling games via download in general?