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Gearbox Announces Halo Custom Edition PC Add-On

Thanks to GameSpy for its interview with Gearbox Software's boss Randy Pitchford regarding Halo: Custom Edition, a "Gearbox-created add-on that includes a little of everything: editing tools, tutorials, technical updates, and more", and will be "free to Halo PC customers." Following previous controversy over alleged "Bungie/Microsoft testing and approval delays" of Halo PC patches, it seems Gearbox has arranged a direct route, and "will provide [technical] support", for the content, which includes "'Fast Shaders' (improves performance up to 60% on pixel shader hardware), improved network code (reduces the incidence of player 'warping')", as well as the Halo Editing Kit (HEK), a "package of tools, source material and tutorials that will allow modification makers to bring their own visions to life within the Halo engine", all due out "very, very soon."

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  1. Re:Better performance? by aweraw · · Score: 0, Offtopic

    I bought Halo for PC with the expectation that it would kill the Xbox version in terms of resolution and picture quality... how wrong I was!

    I suspect that they did this on purpose, so that if you wanted to have the proper Halo experience, you have to buy and Xbox.

    I was seriously underwhelmed by the whole experience... my Xbox owning friends trumpeted this game as if it were the best thing ever to happen to video gaming. I know understand that their manic promotion of this game was infact a side effect of their underwhelming experience with it. They didn't have to face the reality that they wasted their money on the MS console, and were suckered in by the marketing hype surrounding Halo. I mean, it's not a bad game, but it's not anything cutting edge or new, and definatly not worth buying a whole new console for.

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