Unlike Movie-Goers, Gamers Love Sequels?
Thanks to EvilAvatar for pointing to a Seattle Post-Intelligencer article discussing how gaming sequels tower above most movie sequels in terms of desirability and quality. The piece argues of movies: "Sequels suck, right? For every 'Godfather 2' and 'Aliens' there are hundreds of horrendous rehashes clogging the video store shelves. Hollywood wants your money; quality control be damned", before contrasting them with games: "Fans chomp at the bit for a few screenshots from the next installment of beloved games such as 'Half-Life' and 'Halo.' When the games arrive they rarely disappoint. Gaming franchises get better and better while their celluloid cousins go straight to video." Valve's Gabe Newell also comments on feedback for sequels: "We are super-involved in the community that has sprung up around our games. Whether through e-mail, the forums, the fan sites, or calling my house at 3 a.m. in the morning, we have a pretty good idea what they are thinking. And it absolutely factors into our decisions."
"Aliens" (Alien 2) was one of those weak sequels. The first one was a masterpiece of horror and the Giger set design really sets it apart. Compared to this, the second one was a pallid echo that turned into a rehash of "Terminator" at the end. Based on "Aliens", I steered totally clear of the 3rd and 4th movies.
Don't blame Durga. I voted for Centauri.
I think first of all it depends entirely on the sequel in question.
Personally, however, I really do not like sequels at all. Unless the studio in question can create a unique addition to the franchise instead of more of the same, I will always shy away from repeated outings under a single title. If I detect that the developer or publisher is being cheap and trying to cash in, they can kiss my money good bye
Like I said at first though, depends on what it is; "Tomb Raider" (and the more recent addition: "Hitman" series) being the worst case scenario, while, say Halflife 2, which is obviously an honest attempt to reach new heights, is an example of a sequel I might buy (too bad about the steam technology).
Take a look at these sequels. They were very similar to their predesessors, with graphical updates or other updates and changes that keep it very similar in overall feel to the winning original's formula. And in doing so, they were hugely fun and entertaining:
Doom 2
Madden Football series (and most other "annual" sports games)
Mortal Kombat 2,3
Warcraft II
Commander Keen games
King's Quest games
Battlefield: Vietnam
Super Mario Bros to SMB: The Lost Levels ("SMB2" in japan - almost identical game but new maps)
We are super-involved in the community that has sprung up around our games. Whether through e-mail, the forums, the fan sites, or calling my house at 3 a.m. in the morning...
I have emailed Game several times, and recieved a reply almost every time (1 didnt get a reply). He's a really funny guy who delivers information straight out with a good amount of wit. Here's a sample:
Me:
I've noticed lately that you (read: Valve Software) are affiliating with 2 canadian based businesses (Softimage in Quebec and ATI in Ontario). Not to generate a conspiracy, but could this be a sign of things to come (Valve software moving to Canada?), or do canadians just kick ass with the technology playground?
Gabe:
Where do you think the G-Man is from?
Not exactly the information I was seeking - but it made me laugh for a few minutes.
As for calling him at 3am - Its on my todo list.
Frink: Nice try floyd, but you were designed for scrubbing, and scrubbing is what you shall do.
Of course, it is arguable that a game sequel is really a "known quantity," but that's a different discussion...
He decided to just watch the government, and kind of scale it down to size, and run his life that way. --Laurie Anderson