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Unofficial Chrono Trigger Resurrection Impresses

Trinn writes "Planet GameCube has recently reported on a completely unofficial remake of the highly popular Square Enix RPG Chrono Trigger by an independent team, Resurrection Games [their official site is down, here's a mirror of some of the screenshots]. It certainly looks sharp so far. They're even redoing the audio. Their plans are to finish up by Christmas, at which time the PC version will be released for free to the public - 'console versions of the Chrono Trigger Resurrection demo will only be available to official developers with access to GameCube or Xbox development kits.'." Interestingly, this amateur project was formerly in development for the Nintendo 64, all the way back in 2000.

7 of 62 comments (clear)

  1. Re:only 10 scenes by n1ywb · · Score: 3, Informative
    RTFA
    Their goal is to recreate ten of the most memorable Chrono Trigger scenes for a Christmas 2004.

    The final release will be a complete remake. Visit the developer's web site.
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    -73, de n1ywb
    www.n1ywb.com
  2. Re:YES by NanoGator · · Score: 3, Funny

    "I'm creaming my pants as I type this! "

    Oh man, walking into this thread was like walking into a movie theater.

    --
    "Derp de derp."
  3. Re:YES by {8_8} · · Score: 5, Funny

    You wear clothes at the computer?

  4. Re:There have been only 2 Chrono's by Soul-Burn666 · · Score: 4, Interesting

    Interesting you mention DBZ... The character designer for Chrono Trigger is none other than DBZ's Akira Toriyama.

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    ^_^
  5. stating the obvious by radimvice · · Score: 4, Insightful

    I saw this site earlier today before the /. article was posted (and the site went down), and I have one thing to say: 3d artwork and music does not a playable game make. Might make for an interesting fan demo (especially to appease the masses of Squaresoft fans out there who cream their pants over this kind of stuff), but don't ever expect this to turn into a game worth glancing at. If the people involved had any clue as to what they're doing, they would build the game around emulating the game mechanics first, and layering a framework for building new custom content on top instead of the other way around, much along the lines of what the Zelda Classic project accomplished. But then again, the fact that they've been working on this same idea for four years and have nothing to show for it except for some pretty looking 3d screenshots pretty much speaks for itself.

  6. Re:Call me blasphemous, but... by Bagels · · Score: 3, Insightful
    If you think the last boss is a "flying hedgehog," you obviously didn't play the game through to completion (you probably just got your ass whupped by attemptiung Lavos far too early). Spoilers ahead: the "hedgehog" is just a shell, there are two further (and much more difficult) bosses within. One looks something like Cell (of DBZ infamy), the other is a bizarre robot/organic hybrid looking thing that you fight against a rather trippy background of warped time/space.

    Mitsuda's music is incredible (this game's still considered to have one of the best soundtracks ever, perhaps surpassed only by its sequel, Chrono Cross). And the battles were about far more than just effects - there was some actual strategy involved (particularly nice that you could avoid monsters if you were careful - no more random encounters). Give Chrono Trigger another shot... it very much deserves it.

    --
    --- Bwah?
  7. Three Chrono games, not two by Ayaress · · Score: 3, Informative

    Radical Dreamers was the second game, Chrono Chross was the third. It was on the Satellaview (sp?), which was a SNES/SFC accessory released in Japan where you could download games. Didn't have much for it. Had a remake of the original Legend of Zelda, and some pretty low-key games.

    Radical Dreamers was more interactive fiction than game, but it was definitely part of the Chrono series. It had Serge, Kid, and Lynx from Chrono Chross and Magus from Chrono Trigger.

    While on this topic, there's also another Chrono Trigger remake in progress by the same group that translated Radical Dreamers (demiforce.com). No news on that remake except that it has a SourceForge page up and not much else. The page for it on Demiforce's website has been broken since he moved the page. It was intended to be an exact remake, though, and not a fancy looking remake like this one.