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E3 - First Nintendo DS Pic

Ravi Hiranand writes "Steven Kent has a look at the Nintendo DS -- along with what appears to be the first picture of the unit (which doesn't look anything like any of the wild rumours suggested it might!). It's still unclear whether the game pictured (a Mario Kart title!) is really a DS game or whether the whole thing is just a render, but the image is credited to Nintendo, so it appears to be genuine..."

12 of 337 comments (clear)

  1. kinda chunky... by cheesekeeper · · Score: 4, Interesting

    It looks kinda big... how's it going to stack up compared to my deliciously pocket size SP?

    --

    Best read in good ol' Monaco 9 point.

    1. Re:kinda chunky... by JosKarith · · Score: 3, Interesting

      It depends on how smart they are with the games released. I think that the dual-screen format would be perfect for CRPG's, as you could have a switchable stats/map/inventory/etc screen on one, and action on the other.
      Maybe I'm just biased tho - I prefer CRPG's to anything else.

      --
      'Don't worry' said the trees when they saw the axe coming, 'The handle is one of us.'
    2. Re:kinda chunky... by maskedbishounen · · Score: 3, Interesting

      So now I'll be able to use the touch screen to select my Pokemon from the second screen, with hopefully bigger pictures of them while they're at it? Rock on!

      On a more serious note, I'm more interested in this new game slot they're going to push. My thoughts going back to the days of the GBC were that they needed to dump cartridges all together for a solid state memory card. Might I suggest the Sony Memory Stick? :P

      Does anyone know any more about this new slot, though? I'll admit that I haven't been following it that closely, and may have missed something.

      --
      "An infinite number of monkeys typing into GNU emacs would never make a good program."
  2. Looks interesting. by ajutla · · Score: 5, Interesting

    This looks like a weird idea, but it could also be used to make a lot of really interesting games. The two displays have a lot of possibilities. In an RPG or something, one could display the dungeon map while another could contiunally montitor your characters' status, or give the player other useful information in some way. Is this idea really gimmicky? Sure. But it might lead to a couple of neat games...

  3. ...more powerful than the 64... by Anonymous Coward · · Score: 5, Interesting

    It's worth pointing out that the DS is expected to be more powerful than the nintendo 64. That means 3d becomes not only a possibility, but a reality for this system.

    Goldeneye on the tube via bluetooth anyone?

  4. Re:Confusion by kennedy · · Score: 3, Interesting

    if you had bothered to actually read the article, you'd have seen they clearly state the unit has a slot for gba carts, as well as new DS game cards.

    Also- the GBA was created to allow more time for the DS to be completed (it was code named Nitro, and rumors have been going around for EVER regarding this name. originally it was though the GBA was nitro, but well, it wasn't).

  5. Extra buttons by Audigy · · Score: 3, Interesting

    Yay, X and Y buttons.

    ...but... ...where are the shoulder buttons?

    Damn.

    This thing does look pretty sweet, though. I wonder how long it'll be before some type of ... homebrew software is developed for it :D (*cough* SNES emulator~@#~@#$!@#$)

    </delurk>

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    [an error occured while processing this directive]
  6. Yeah. Ok. I'm sold. by Qbertino · · Score: 5, Interesting

    Being a techie and a geek for a very long time I have to say I'm buying into this overall-consitency thing Nintendo and Apple like to emphasise.
    I bought a GB SP earlier this year and just got a new iBook the other week. And their overall desing and feeling makes the extra money worthwhile. And that's a former Linux-only user saying this!

    This dual screen thing seemed stupid, but now I understand what they where talking. It's not about a screen but about coping with the lack of GB buttons!!! That's why the bottom one is a touchscreen. And a touchscreen where you can change the writing size and amount of buttons instantly is the next best thing to a mechanical keyboard. IMHO this has all the chances of becoming a neat engineering/solution stunt.
    For my part I can say that I'm sold. I'll definitely check this gadget out when it hits the shelves. I hope it has enough ooomph and controlability to get some neat RTS and FPS games on it. Duke Nukem GBA is neat but not really stunning.

    --
    We suffer more in our imagination than in reality. - Seneca
  7. Re:WOW! by Liselle · · Score: 3, Interesting

    Right next to the "Post Anonymously" checkbox, we need one for "Post Cliché Joke", like the subscriber asterisk. Then all of the folks who have nothing interesting to contribute except cracks about Beowulf clusters and BSODs in Soviet Russia (you insensitive clod) can have their fun, and I can set it to "-6" in my preferences.

    Who's with me? ;)

    --
    Auto-reply to ACs: "Truly, you have a dizzying intellect."
  8. My take on the DS by CokoBWare · · Score: 3, Interesting

    Like most /.ers, I think we've all been following this story about the DS for sometime. I was skeptical at first, but now that I've had the opportunity to see the device, I am really not that overly impressed with the design. It looks like an old Compaq Pocket PC!

    This format just gives game developers opportunities to make more gimmicks into their games. It's a new paradigm, and so the games will fundamentally change to accomodate this. I bet you only 25% of the games that come out in the first year will use those two screens effectively. Let's look at the numbers the other way. That means my estimate is 75% of the games that come out in the first year for the DS will get the dual screen WRONG. It's a new platform, a new paradigm. I hope for the best, but I expect the worst. And I am not even going to shell out any money for this gimmick device.

    I think that if they wanted a shot at attracting an older market, they should have made a screen that was like 4"-5" wide and have built in APIs to split the screen side by side into 2"-2.5" halves. Give gamers the opportunity to see handheld games in a wider format. Maybe use a 16:9 ratio, and give your device half a chance of succeeding outside of Japan...

    Honestly, I smell another Virtual Boy on the horizon...

  9. Apple : Desktop :: Nintendo : Console by ganiman · · Score: 4, Interesting

    Apple and Nintendo seem to have fallen into the same hole. Both make excellent and fun to use hardware. Both are very innovative. Both make things we may not like at first, but grow to love. And both share the same competition. Microsoft and Sony are both making products to shut down Apple and Nintendo. I can think a hundred examples where Apple comes up with an idea, and Sony and Microsoft use that idea to make more money than Apple. You can almost say the same for Nintendo.

    Now why don't these two companies merge? Think of the great ideas that would come out of such a merger! The iPod would be even more kick ass because it would have a GBA cartridge slot and you could play games on it (and maybe copy them to the iPod's hard drive?). The next Nintendo console would look so cool that everyone would have to have one, and the Apple guys would be smart enough to make it play DVDs or whatever new media is out at the time (Nintendo foolishly made their game Gamecube discs mini-dvd, so you cannot play movies on it).

    I may not be the first person to think of this, but I feel like it almost doesn't make sense as to why this hasn't happened already.

    --
    geek n performer who performs morbid or disgusting acts, as biting off the head of a live chicken
  10. Re: Very Nintendo by swerk · · Score: 3, Interesting

    I agree, and one of the things I like so much about Nintendo's hardware and software is that they act as though there aren't other big players out there, they come up with stuff they think will be fun and interesting.

    One of my favorite "games" ever is Mario Paint on the SNES. I can only imagine how cool a modern, portable, touch-screen-enabled version of that would be.

    Plenty of developers might not "get it", as has been discussed here, but I think those who do will start putting out really creative and fun stuff. Truly new ideas are, I think, sorely lacking right now in a game industry that's been MTV-ized by Sony and Microsoft.

    Sure, I'm pumped about seeing a portable Goldeneye- or Zelda-type game in 3D, with a full screen to play on and another full touch screen for picking weapons/items and viewing maps/radars. That's innovation enough for me to want one of these. But what really interests me is that this opens up some new dimensions to gaming that haven't ever been explored.

    Drawing clouds under a falling baby Mario to help him slow down is a simple idea, but it's a fresh and clever idea. Maybe spells get cast by mouse-gesture-like movements on the touch screen. Maybe a future WarioWare game mischieviously swaps screens on you, just to mess with your head. Maybe Monkey Ball DS uses the touch screen to give you more accurate tilt control than even the Gamecube's analog stick. Maybe you can draw on your buddy's point of view to guide him in a co-op game.

    There are all kinds of ways to make a second, touch-sensitive screen an integral part of a game's experience. Even if it doesn't catch on and make it big, I just know there will be some real gems of gaming created for this thing.