E3 - First Day Shows Multitude Of New Games
Thanks to Eurogamer for its in-depth E3 coverage, as well as GameDaily's detailed write-ups and Ferrago's similarly wide-ranging coverage, as they add to previously-mentioned gaming websites covering the E3 Expo in Los Angeles. Highlights of the first day include hands-on impressions of Conker: Live and Reloaded for Xbox, a seriously in-depth Half-Life 2 interview, some first impressions of Myst IV, confirmation that Sega's signing of The Matrix Online was their 'big announcement', though Phantasy Star Universe was also announced, the list of songs for Donkey Konga, and a hands-on look at Final Fantasy XII. What other software are you most impressed by?
http://www.happypuppy.com/e3/photos.jsp
Sorry couldn't resist, since there are entire sites dedicated to the E3 Booth Babes :)
Was just positively small and insignificant. Yay, another MMORPG. Wooo. Excitement. I was really hoping for another SEGA console(return of pure gaming companies!), but I knew it wasn't coming and I knew it was going to either be disappointing or it would piss me off(like MS buying out SEGA or something).
Heck a lot of things were overshadowed by Sony and Nintendo. Some of the eyetoy stuff is just neat, wild new speculation about the PSP(will it manage to play games longer than it can play video[2.5 hours]!? Time will tell!), and the DS is confirmed as nifty.
Watching the XBox fanboys tout some of the Halo 2 stuff is proving to be amusing though. I love how it's like most of them never played Marathon or any of the better PC FPSs to hear some of them talk about all the revolutionary new features. The game looks really good, but comeon now.
Metroid Prime 2 looks like more of the same, only now with multiplayer. That's kinda neat I guess.
The new Zelda looks like it'll be really cool, but that's not til 2005.
Square-Enix once again moves the line between masculine and feminine with their FF character designs.
I'm just all curmudgeony right now.
The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
It will be interesting to see what they price Donkey Konga. A lot of games that license songs are slightly more expensive because of the RIAA tax. Konami omitted a lot of songs from DDR due to the licensing costs of songs in North America. It's one of the reasons why DDR2 is slightly more expensive then the regular games (without the dance pad), and PS2's Karoake Revolution is pricier as well. Mind you, the inclusion of the Donkey Konga drums may offset the cost as a total package.
I found the HL2 interview a good fairly decent read. I've found most gaming interviews lack content, and decent thought out questions. "When will it be realeased? What sort of weapons will there be. What are the levels like. When will it be released? Tell us about the graphics/sound. When will it be released? What are the system specs?"
Sure, many of these questions were addressed in the interview, but its the other questions that make it interesting. Like hearing about how the code leak affected them. Hearing about how excited the team got when they got to play the game through. Hearing about some of the design aspects, like the revolution/evolution of the AI. Good stuff.
Surprisingly, the guys at IGN are very very pleasantly surprised with this .
Who would had thought that?
I wasn't attacking Microsoft, I was attacking some of what I've read on forums about people touting two gun mojo, destructable environments/vehicles and online play as "new" things, when they aren't at all.
... ... And I'm still a little miffed that every single "major" game BUT Halo 2 has been mentioned on the front page of Slashdot for being at E3. It's a bit better than chopped liver, you know. :-P
I think you'll find that most of them agree with you. It's not that these are new to the genre or technology, it's that they are new to the game or platform itself.
I quite clearly remember playing Red Faction and enjoying the destructable environments. I also remember griping about it, because they had their physics all screwed up when it came to the "destructable" terrain, too. That, and the fact that some things... weren't actually destructable.
I'll go ahead and admit right now, I'm a Bungie fanatic. I'm looking forward to Halo 2. I'm not looking forward to it because of the duel-wielding "mojo" (as you put it), the destructable environments, or the online play. I'm looking forward to it for its story, primarily, but also for its gameplay. (This latter thing tends to be the sum of all the non-story parts, true, but it's also how those parts are put together.)
~UP
Eat the Path.