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Sony, IBM Announce Cell Workstation For PS3 Dev

Thanks to GamesIndustry.biz for its article discussing the little-heralded Sony announcement of a Sony and IBM co-developed, Cell-based workstation for PlayStation 3 (and other) content creation. The article explains: "The workstation, which will ship before the end of the year, will feature an architecture based on the parallel processing Cell chip [also to be used in the PlayStation 3], and will be designed to power digital content creation for movies, television and videogames." GI.Biz also quotes an un-named industry figure as suggesting: "Microsoft should be really worried by this... They've been touting Xbox 2 to their partners and talking about the kind of content they want to see created on the platform - more polygons, higher resolutions, more effects - and our response has been that the tools to create this stuff for games don't really exist yet. Now Sony has effectively created those tools."

45 comments

  1. While this is exciting news... by clu76 · · Score: 3, Insightful

    Better technology does not always translate to better video games. I'm sure what ever Nintendo or Microsoft use for their next gen architecture will be comparable to the PS3. As for home media centers, I bet Sony will eventually wipe the floor with Microsoft.

    --
    the cosmos in 20 words or less: thumbuki.com
    1. Re:While this is exciting news... by kabocox · · Score: 4, Interesting

      As for home media centers, I bet Sony will eventually wipe the floor with Microsoft

      I'm personnally betting that the PS4 would be Sony's grand attempt at a universal media server. PS3 is too soon. They are playing around with PVR products and have their eye on the home media center. IBM has their interests o.k. in being chip R&D and making the chips. Sony could do this by themselves, but it does make sense to partner with an MS rival. Nintendo is not rivaling MS in anything but game consoles. Nintendo is more likely to be bought than beat though. (Actually, it would have made alot of sense for MS to do that.) I think the XBox is MS's early attempt at game console/home media consoles.

      These are just my personnal thoughts on the subject.

    2. Re:While this is exciting news... by polyp2000 · · Score: 1

      I'm personnally betting that the PS4 would be Sony's grand attempt at a universal media server. PS3 is too soon.

      I dont beleive the parent actually stated that the PS3 would be this fabled media server. He just commented that eventually Sony would wipe the floor with Microsoft. Considering Sony have long been regarded as a quality brand as a manufacturer of home entertainment systems, hi-fi's TV's and whatever else Id say that would be a fairly good bet. The only possible way Microsoft could infiltrate that it to make their OS the standard for this kind of equipment. Something I hope never happens, frankly the idea of watching a DVD and getting a BSOD at a critical point during the movie doesnt exactly fill me with excitement

      nick ..

      --
      Electronic Music Made Using Linux http://soundcloud.com/polyp
    3. Re:While this is exciting news... by gabe · · Score: 5, Interesting

      Microsoft did try to purchase Nintendo. They said no, and now we're afflicted with the Xbox.

      --
      Gabriel Ricard
    4. Re:While this is exciting news... by Anonymous Coward · · Score: 0

      I can't believe their home media centers will go anywhere - their music strategy shows they'd rather push new or rejected formats, rather than adapt their strategy to what consumers want. The fact that they're still pushing Minidiscs & ATRAC-format music, doesn't say much for their future strategy.

  2. yeah they do! by avageek · · Score: 1

    They're telling everyone to get G5s! Brillant!

  3. DEV KITS! :) by ChibiLZ · · Score: 3, Funny

    Wow. I have to say I am so amazed. Get this: Sony has released DEV KITS for their new console. I've never heard of this before! This must be that new-fangled, next generation game development stuff here. Personally, I found it MUCH more interesting when M$ started sending out G5's as Dev Kits. I tried to tell them I'm writing up a great Xbox 2 game, but alas, no Dev Kit to my door.

    --
    Don't buy WoW Gold! Make it yourself!
    1. Re:DEV KITS! :) by Andy_R · · Score: 1

      That's one way of interpreting the article, another way is that they have announced a successor to the Little-known GScube which was a workstation with 16 of the PS2's 'Emotion Engines' in one box, aimed at the rendering community.

      Unfortunately the article is so short of details that we can't really tell.

      --
      A pizza of radius z and thickness a has a volume of pi z z a
    2. Re:DEV KITS! :) by TechniMyoko · · Score: 1

      You forget this is Slashdot, where half the articles posted are simply childish jabs at Microsoft

  4. just the dev station by johnjones · · Score: 4, Interesting

    this seems to me just to be the dev station like SONY gave out for the PS2
    (they call it something like PS2Tool)

    big deal or not ?

    o BIG deal at least the hardware is sort of final (can be changed but not likely) that means they taped out and just need to do mass production

    o NOT does not say anything about the device or that it includes silicon from the PS3 or just running an emulator

    o lets face it you can use all of the tools to do graphics like they do in the movies and games at the moment Maya, 3DS Max and games engines are pretty good about seperating out the display from the AI, sound, physics

    now can someone actually give details like a block diagram of the chip ?

    regards

    John Jones

  5. Not needed by PktLoss · · Score: 2, Interesting

    Building an engine around being able to do x,y & z doesnt nesesarily mean needing to have the equipment to do it all in front of you. Build your engine to be able to do it all, use a high end machine, and downsample your textures and such untill you get a machine that can handle the high rez copies.

    Given the choice its always nicer to have the platform be available to you, but you can do a lot before you get to that point (assuming the specs are set in clay).

    1. Re:Not needed by AltaMannen · · Score: 2, Insightful

      It is not really so much about designing a pipeline to push polygons and textures for a generic target as it is about how to find the optimal pipeline and vertex/texture/feature balance so that content can be created to fit perfectly to take the most advantage of the machine.

      On a PC you generally can't determine an exact balance and load for rendering so you more or less have to create art that can scale with the machine but on consoles you don't have to do that and you can work with a known target.

      The best-looking console games are always the result of a lot of time spent with the real hardware.

  6. What OS by polyp2000 · · Score: 2, Interesting

    Hmm, IBM, Sony, new chip , not wanting to give M$ a lead ... I wonder what OS this thing will be running..

    Could potentially be very very tasty.

    nick...

    --
    Electronic Music Made Using Linux http://soundcloud.com/polyp
    1. Re:What OS by AltaMannen · · Score: 2, Interesting

      My guess is Linux: Used in the ps2 tool, used for the original set of tools (which were quickly recompiled for windows), and it is cheap :) And IBM seems to like it too.

    2. Re:What OS by Anonymous Coward · · Score: 0

      Certainly would be a good option. Lets not forget they released a consumer linux kit for PS2 also. Would make a great deal of sense to leverage that community investment.

    3. Re:What OS by Anonymous Coward · · Score: 0

      IBM is not writting the OS though: Sony is. Read my reply to your parent.

    4. Re:What OS by Anonymous Coward · · Score: 0

      The PS2 Linux Kit sucks, you can't go anywhere with it, its hard to use and severly crippled. Compiling mplayer leads to a extremely shitty frame skipping app and you can't directly access the DVD drive or the iLink port.

  7. It Begins. by mmport80 · · Score: 1

    The race to get next gen machines to market begins now!

    1. Re:It Begins. by Paladine97 · · Score: 1

      The race already started long ago. Probably even as they were releasing this generation (2001-2)

  8. yes but... by BroadbandBradley · · Score: 1

    will it run Linux?

    I could see it being a good choice but I can't find any mention on what OS it'll run. I wonder if it'll work as a Linux desktop for things other than "content creation"? I did find this press release at IBM though:

    Cell-based workstations to be readied for entertainment applications

    1. Re:yes but... by Anonymous Coward · · Score: 0

      Sony is writting the OS. So brace yourselves. It probably wont be Linux.

  9. XNA by Iscariot_ · · Score: 1, Interesting

    Sony has released a dev kit, MS has got XNA in the works. The real company that should be worried is Nintendo... not Microsoft.

  10. Its not even /that/ exciting by *weasel · · Score: 4, Insightful

    They're announcing the dev kits that should ship 'sometime' before the end of the year.

    Personally I see it as the Sony PR FUD machien is running again: "no no, our machine will be much more powerful than theirs".

    It worked the last time they were going to show up a year late to the next hardware generation. Why not go back to the well?

    --
    // "Can't clowns and pirates just -try- to get along?"
    1. Re:Its not even /that/ exciting by Anonymous Coward · · Score: 0

      FUD is defined as any announcement made by a company you don't like. Stop using the term, it's been diluted beyond all recognition.

      As for "late for the last hardware generation", I guess Dreamcast was in fact early. Certainly, there was no X-Box in 2000, or do you not consider X-Box to be part of the same generation?

    2. Re:Its not even /that/ exciting by *weasel · · Score: 1

      You could alternately consider the Xbox to be half a generation 'ahead' of the DC, or 2 years late. It doesn't much matter to me, either is arguably correct. The DC is certainly in line with the PS2 and GC, but the additional capabilities of the XBox (namely: ethernet, HD, Dolby, HDTV Support) imo place it a half step ahead of the PS2/DC/GC generation technologically.

      Rampant misuse of terms doesn't dilute legitimate uses of it. If it did, we'd have had a permanent moratorium on the word 'ironic' for the last decade at least.

      Or do you think Sony's PR track against the Dreamcast wasn't technologically unfounded, and wasn't specifically crafted to sow Fear, Uncertainty, and Doubt? Do you remember the PR promises Sony made regarding the PS2? Did the PS2 deliver on any of them?

      --
      // "Can't clowns and pirates just -try- to get along?"
    3. Re:Its not even /that/ exciting by Yorrike · · Score: 1
      True as this may be, I'm going to be watching the next generation of game console with great interest; my reason being that fancier graphics just may not cut it this time round.

      If Sony want developers to make full use of their graphics pushing potential, they're going to have to provide some kick arse dev tools. It's already taking teams of 40 people 12 to 36 months to produce games that use the current generation's graphical ability, so ramping that up is just going to increase dev costs.

      The next generation could, and I'm hoping here, come down to gameplay and innovation, rather than eye candy, but who knows?

      --

      Looks can be deceiving. Or CAN they?

  11. Why is this good for Sony? by Anonymous Coward · · Score: 1, Insightful

    "...digital content from the Cell workstations (whose proposed role reminds us of the market position occupied by Silicon Graphics workstations in the early nineties, before their performance was overtaken by x86 PC systems and PowerPC Macintosh systems)"

    And why is modelling your business strategy after a defunct market segment (e.g. Silicon Graphics workstations) a good thing? There is a reason why SG went out of business, people! Because it eventually became cheaper to buy plain old PCs! As much as I like Sony, I think Microsoft has the right tack here, by focusing on the software tools side with XNA, not trying to re-create a specialized hardware market segment for graphics development. With the pace of PC chip development, this will always be a losing game.

    1. Re:Why is this good for Sony? by News+for+nerds · · Score: 3, Informative

      Cell is a generic grid-computing processor. It means, the same hardware block can be used in this workstation, PS3, rack-mount server, home appliance, and other devices from Sony and IBM. The difference between those various hardwares is only the quantity of Cells equiped in them, so this workstation is not specialized hardware bound to a specific market. When PS3 ships, the scale merit of Cell production will soar dramatically, which is what SGI couldn't do.

    2. Re:Why is this good for Sony? by 0racle · · Score: 1

      There is a reason why SG went out of business

      When did this happen? No really, there's an article about SGI Altix machines in the May issue of Linux Magazine so exactly when did SGI go out of business?

      --
      "I use a Mac because I'm just better than you are."
    3. Re:Why is this good for Sony? by chasm!killer · · Score: 1

      OK, lets look at the SGI chip architecture: MIPS. I think they did manage to hit pretty decent production levels -- lots of set top boxes, quite a few (Microsoft style) Pocket PCs, etc.

      But Intel was able to push them out of a significant part of the PPC market. So Sony/IBM might be able to win, they might lose, they might wind up with only 50% of the market.

      I'd say they have to try, and they might win or lose, but we don't have enough information now or maybe even in the next year or two to say for sure.

      --
      -- Ancient (IBM 1620 and Atari 400) Programmer
  12. Isn't IBM also making the PPC chips for Xbox 2? by foniksonik · · Score: 1

    IBM seems to be playing both sides this time around. Anyone know any juicy details?

    --
    A fool throws a stone into a well and a thousand sages can not remove it.
    1. Re:Isn't IBM also making the PPC chips for Xbox 2? by Anonymous Coward · · Score: 2, Informative

      Make that "playing all 3 sides", as they're also working with Nintendo on the "GCNext". IBM will make loads of money next generation no matter what happens. Lucky them.

    2. Re:Isn't IBM also making the PPC chips for Xbox 2? by MarkPNeyer · · Score: 1

      IBM Is like America during the Iran-Iraq war.

      --

      My blog
    3. Re:Isn't IBM also making the PPC chips for Xbox 2? by DeionXxX · · Score: 1

      Please don't shout truths like that on slashdot, it's a well known fact Americans know little and care even less about history. You might hurt their fraglie ego's if you try to make them think about the consequences of their actions or learning from the past.

    4. Re:Isn't IBM also making the PPC chips for Xbox 2? by Anonymous Coward · · Score: 0

      Asshole says what?

  13. Sensationalist Journalism by Anonymous Coward · · Score: 0

    The article is quite amusing PR propaganda. Does the anonymous developer quoted work for Sony? How can Sony releasing vague details about an upcoming devkit result in MS having problems with content transfer? Besides, that's a software issue which can be quite easily resolved. If you want high quality content, you need software to create it as well as hardware.

  14. Won't be out by the end of the year... by unclethursday · · Score: 1
    I was at the Sony press conference, and it was said they didn't even expect the first PROTOTYPE of the Cell processor until the end of the year.

    The workstation will come about after that.

  15. Oh-aah by justin_saunders · · Score: 2, Insightful

    "...will feature an architecture based on the parallel processing Cell chip [also to be used in the PlayStation 3], and will be designed to power digital content creation for movies, television and videogames."

    Sounds like a G5 to me. Maybe Microsoft should...hang on, they already did.

    The GI.biz article tried to make out having same OS on DevKit is a big deal. It aint. As a console programmer, I've found DevKit OS makes very little difference to host OS. Any embedded systems programmer will tell you this is called "cross-compiling". The PS2 dev kit is actually running Linux, but most folks use Windows to develop the software.

    Its kinda cool to have a new player in the workstation market however. Should give Apple a run for their money...

    --

    "My cat's breath smells like cat food." - The Tao of Ralph Wiggum.
  16. Re:DEV KITS! :) ARE OUT by rbenech · · Score: 1

    I'm sure there are some 'beta' XBOX2 dev kits already in developers hands... running on dual G5s...

    XBOX has development tools (DIRECT X) already... And isn't dot-net easily cross-compiled?

    --
    Perspective is to Science what Interpretation is to Religion. Obama + Paul FTW
  17. The next console war by ndogg · · Score: 1

    No matter what, IBM wins, no, pwns.

    --
    // file: mice.h
    #include "frickin_lasers.h"
  18. Nintendo Revolution by Anonymous Coward · · Score: 0

    Here are rumored specs for Nintendo's next system, from n-sider.com, where you can read a great analysis of them. Apparently Nintendo is passing around 2 different models for the system, and they'll pick one when it gets closer to production. Personally, I like system 1 better, but both are good.

    System 1:
    2.7 Ghz PowerPC G5 Processor
    512 Megs total Ram (128 for video, 64 for sound)
    600 Mhz graphics chip

    System 2:
    Dual 1.8 Ghz IBM G5 PowerPC processors
    256 Megs DDR Main memory (64 dedicated to sound, using a 7.1 sound system at 196 Khz)
    128 Megs GDDR3 Video memory
    500 Mhz graphics chip (ATI developed, 16 Pixel Pipe, 220 Million transistors)

    Shared Information:
    Built in 15 Gigabyte harddrive
    Blue-laser disk technology
    Potential DVD playback
    Case design philosophy more like the N64, less like the GameCube

  19. Newsflash from 2007 by Snart+Barfunz · · Score: 1

    Windows market share continues to decline, thanks to Microsoft's failure to port Longhorn to the the PowerPC. By sticking with its legacy Intel platform, instead of migrating to the industry standard RISC chips, Microsoft relegated Windows to a commodity office equipment OS whose sales thunder was rapidly stolen by open source initiatives. A SonyAppleIBMTendo spokesman commented, "serves them bloody well right".

    --
    --- Yx3 = Delilah ---