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E3 - PSP Loss-Making, Odama Pinballed, Humans All Destroyed

Thanks to Forbes/Reuters for its article mentioning Sony expects to lose money on its PlayStation Portable hardware, with Sony's Kaz Hirai saying: "So if you're saying 'Day one, are you going to be profitable on the hardware?' then probably not... Hopefully, this will have a 10-year lifecycle, at which point I'll look back and say 'Yes, definitely profitable'." Elsewhere, on the final day of the E3 show, 1UP has a preview of Nintendo's unique-looking Odama, described as "the fast action of pinball mixed with the ancient art of Japanese warfare", GameSpot has more information on Pandemic/THQ's Destroy All Humans!, where you'll "get to probe farmers, slaughter cows, and do all the awesome little things that aliens do", and other sites go hands-on with Star Fox 2, confirm a Disgaea pseudo-sequel for PSP, give some more information on Devil May Cry 3, and show impressions of Treasure's take on the Gradius series.

7 of 45 comments (clear)

  1. Non-mainstream games by Troed · · Score: 4, Informative

    Unity and Odama, two games I'll definitely buy. I like companies who try to do something different, instead of just rehashing what's been done hundreds of times before.

    Time to go play some PGR2 on XboxLive. God I love that game ...

  2. Re:So, Sega... by gedanken · · Score: 3, Informative

    I don't recall them saying they would announce something "earth shattering" just something no one would ever expect. They ended up announcing that they are publishing The Matrix Online, which imo is doomed to failure. Sega would have had better luck announcing another console or that they had gotten back into the handheld market.

  3. Re:immediate profit by Rallion · · Score: 3, Informative

    Gamecube has never sold at a loss.

    And anyway, a few weeks ago Sony said they were going to make money on console sales right from the start. The lies begin already!

  4. My thoughts on Odama (I was at E3) by LordZardoz · · Score: 2, Informative

    Odama looked like a great deal of fun. I did not get around to actually playing it (I did not want to wait quite that lng for it). But I passed through Nintendo's floor venue several times, and that machine was busy every time I walked by it.

    Basically, your slamming a huge pinball into the soldiers of an opposing army, and you have your own soldiers in on the field moving towards an opponent. You need to keep the enemy soldiers from killing you, and you need to somehow kill the opposing general.

    It looked like a great deal of fun, and is on my 'buy' list when it comes out.

    END COMMUNICATION

  5. Re:immediate profit by KDR_11k · · Score: 2, Informative

    Errr, doesn't the GC sell at a "neglectible" loss since the last price cut?

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  6. Re:10? by TomGroves · · Score: 2, Informative
  7. Re:MS Playing Catchup by buffer-overflowed · · Score: 2, Informative

    Umm SEGA and Nintendo were neck and neck at the end of the 16-bit generation. 30-45 million units apiece if I remember right.

    A better example would be Nintendo saying "Our customers are happy with our 8-bit system" a year(IIRC) before the Genesis hit the streets.

    18%? It's higher than that. Try 1/3rd, mostly kids too.

    Here's the worldwide breakdown as of January of this year:
    PlayStation 2 - 70 million
    Xbox - 13.7 million
    GameCube - 13.94 million
    Game Boy Advance - 49.42 million

    Hmm, I thought the GBA had sold more than that, guess I was wrong. Anyway, here are the percentages(Handheld + Console counted as one market):
    Sony - 47%
    Microsoft - 9%
    Nintendo - 43%

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