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Rare Working On The Nintendo DS

Sean O'Neill writes "Ken Lobb mentioned to a GCAdvanced writer that Rare is already working on titles for the Nintendo DS. "After him mentioning that, I began to speak to him about the Nintendo DS. He loves the DS and confirmed with me that Rare does have DS development kits and that two titles are in the works for the DS."

4 of 74 comments (clear)

  1. Golden-Eye, please? by Hackie_Chan · · Score: 4, Informative

    I'd kill to play Golden-Eye on Gameboy DS. I mean, seriously. 4+ players duking it out? That'd be friggin' amazing.

    --

    What's so bad about being lazy? What if there was a war and nobody showed up?
    1. Re:Golden-Eye, please? by KDR_11k · · Score: 2, Informative

      The example Metroid Prime: Hunters demonstrates clearly how FPS games are meant to be played on the DS.

      You use the dpad or buttons for movement. All aiming, weapon switching and other stuff is done with the touchscreen. Aiming is point & click, for most other things (like switch to morph ball) you have icons on your HUD which you touch to activate.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  2. Re:This is news? by buffer-overflowed · · Score: 5, Informative

    Square-Enix is doing 3+ DS titles and 1 token PSP title.

    Konami is still TBA/TBD for the DS and is doing 1+ PSP title last I heard.

    And yes, who cares about Rare? The only property I think they own is Conker(who has had one good game thus far), and it looks like they're wasting that by doing a mindless shooter. Nintendo retains the PD property, the Donkey Kong property, and pretty much every other bit of IP that rare used to make good games.

    --
    The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
  3. Re:Plasticky by Anonymous Coward · · Score: 1, Informative

    How are UMDs writeable? For one thing, they're a non-standard shape, they don't fit into any hardware you can buy at the store.