Slashdot Mirror


Red Orchestra Mod Released For UT2004

MigrantHail writes "According to the official site, the Red Orchestra 2 mod has just been released for Unreal Tournament 2004. Red Orchestra is a popular, freely downloadable total conversion mod which takes place in World War II, on the Eastern front (Germany against Russia, mainly.) The mod tries to give a more realistic WWII experience by not using crosshairs (aim down the barrels) and keeping the guns true to history."

3 of 48 comments (clear)

  1. Linux users, read: by floamy · · Score: 5, Informative
    Here's how I got it installed and working in Linux:
    1. Download the .zip version ("ro_beta_v2.0_full_installer.zip")
    2. Extract to your ~/.ut2004 directory, so that it's in ~/.ut2004/RedOrchestra
    3. There's a bug with the current Linux release that causes the KarmaData dir in the mod's direcotry not to be searched, so you'll have to copy ~/.ut2004/RedOrchestra/KarmaData/redorchestra.ka to /where/ut2004/is/installed/KarmaData/ if you want people to ragdoll when they die
    4. Start the game with "ut2004 -mod=redorchestra"
    5. I've been playing this game all day, it's lots of fun.
  2. Re:Original! by Txiasaeia · · Score: 5, Interesting
    Given the current state of US/Canada relations, a game where Canadians burn down the White House might not be such a hot idea ;)

    Seriously, you're absolutely right. Where's my WWIII game w/fancy rifles and a nuclear-scarred landscape? What about a First Nations tribal conflict game/mod where archers hunt each other through thick, old growth forests with bows and arrows (and the arrow arc, a la the stake gun from Painkiller)? A colonial war where the US fights England in the War of Independence, with muskets and sneaky Yanks sniping massive hordes of ordered Brits? How about a 23rd century game that takes place on Mars, where contact between Mars and Earth has broken down (due to massive conflict on Earth), and the various settlers on Mars are forced to duke it out, Wild West meets SF (a la Firefly) style? Think Red Neck Rampage on Mars :) How about a feudal Japan mod where one side play as samurai, and the other as musket-wielding peasants in the 16th century? Post-apocalyptic where various mutants fight each other with old revolvers, bow and arrow, grenades and alien blasters (Fallout meets FPS)?

    Folks, I've got a million of them. In the last few years we've had Medal of Honor, Wolfenstein, Battlefield 1942, and the one where you storm Stalingrad from the beach (can't remember name). These have all been breakaway successes. Most FPSers worth ther salt have played, played, and replayed them. Can we move on from the WWII genre now? Maybe limit them to one per year? I'd love to see a scripted single player campaign in any of the above settings I've described... Red Faction was pretty good, Halo was okay, we've had BF Vietnam, true, Doom III and HL2 will be released soon, but there are certainly more historical FPS settings to explore than the 20th century.

    --
    Condemnant quod non intellegunt.
  3. Re:Original! by zaxer · · Score: 5, Insightful
    Certainly the WWII genre is overplayed, but you still need to keep in mind that for conflicts to be potential multiplayer games, the sides need to be somewhat equal.

    For example, the colonial war. You state the problem yourself - you need a bunch more people playing Brits than Americans, while the Americans have much more fun, because they can snipe and be original, while the Brits just march around everywhere and obey orders. Not a game I'd want to play.

    Or feudal Japan? Who would want to point and click a gun when you have swords with a ton of cool moves that go along? I wouldn't.

    That said, I think there still are a lot of options. It would be good for game developers to be much more original... but not every conflict would work.