X-Arcade MAME Dual Controller Rated
VL writes "Keyboards and mice are great for gaming, but sometimes you need something old school... especially when playing those MAME classics - here's ViperLair's review of the X-Arcade dual controller." X-Arcade also makes a single-player version, and a sturdy-looking trackball.
I wrote a tutorial a while back on building one of these control panels, and also building a cabinet to go with it. It's really very easy to wire up, you can see the buttons on the page linked in the story.
Please check it out, because it's a great project to do, and it's very simple, these X-Arcade and Hotrod guys are just raping people; you can build one of these dual sticks for about 20 dollars, and it's a lot of fun.
Xarcade doesnt need drives it plugs in thru the ps2 slot the buttons emulatate keyboard keys.
A word of warning to people. These type of control panels do not have analog sticks _or_ buttons. And most games for modern consoles _require_ them. These sticks are only for a few fighting games on next gen consoles, and not to be used instead of a controller. You cannot play halo on these.. however, at Software Etc we get these back all the time with that same complaint.
I purchased a Hanaho HotRod-SE around Christmas. Similar idea; Hanaho is a huge arcade cabinet producer, and gradually got into this as a side business. The controllers have a PS/2 passthrough, and do nothing more than emulate keypresses while using a microcontroller to allow many buttons to be pressed simultaneously. The controller runs $99 rather than the $150 here. The only downsides I can see:
-The controls on both units are spaced too closely. This makes it a little smaller overall than an arcade cabinet's control area, and forces you to get a bit too friendly with your neighbor. The 1-player X-Arcade's would solve this, but they're $99 each instead of the $150 for the dual unit, and with two one-player controls you lose the "feel" of that arcade machine.
-When using a USB->PS/2 adapter, the Hotrod's signal would get "jammed up". If a button or direction was pressed for about two seconds, it would stop responding, unless another button was pressed in there somewhere. Not a big problem with shooters where you're frequently mashing the fire button, but Street Fighter pained me sometimes. I had to abandon my idea of using iton my home theater computer through a USB hub wired in the rear of my livingroom (to minimize wiring), and instead had to run a big-ass PS/2 extension.
-The keys are all hard-wired equivalents of various buttons on the keyboard ('r', 6, etc.). One of these keys is, for no logical reason, 'alt', which MAME ignores but some emulators have an issue with.
-Shipping was $20 for ground, which was pretty damned irritating, as it represented 1/5 the cost of the controller. To be fair, I have no idea what the X-Arcade's shipping costs.
If I had a choice again, I would probably still stick with the Hanaho unit, though. For $50 the USB complaint is extremely minor, and the 'alt' problem can be worked around. I do lust after those adapters that would let me throw down some XBox soul caliber, though.