Will Wright Talks New Sim City, 'Uncollecting'
Thanks to the Seattle Post-Intelligencer for its interview with Sim City and The Sims creator Will Wright, ostensibly about forthcoming title The Sims 2 - however, Wright also notes that "a new version of 'SimCity' is in early planning stages", lamenting that "'SimCity' kind of worked itself into a corner... We were still appealing to this core 'SimCity' group. It had gotten a little complicated for people who had never played 'SimCity.'" He also espouses his new hobby, 'uncollecting', as he explains, after handing out "lapel pins commemorating the Soviet space program" to the interviewer: "I buy collections on eBay, and I disperse them out to people again. I have to be like an entropic force to collectors, otherwise all of this stuff will get sorted." Update: 05/24 20:10 GMT by S : Commenters note there's a transcript of the same interview with added detail, over at GameSpy.
I think there should be difficulty modes in Simcity, so beginners can start with "easy mode" with less stuff to care about. By the way, will the next Simcity be truly 3D?
I find his 'uncollecting' activity to be far more fascinating than any information concerning another Sim City or any developments thereof.
Brings to mind ObeyGiant's take on phenomenology. This scould certainly prove to be a fun project along the lines of GeoHunting.
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"All hail the glory of the Hypnotoad."
And I am just not sure the more "The Sims"-like approach will work all that well in a "Sim City" game (remember, "Sim Tower" which was about managing just one single building complex but in reality was little more than an elevator management simulation?).
Or, maybe I am just old-fashioned and like my 2D games way too much... ;)
It's Yoot Saito!