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Landscape Projection with Blender?

polyp2000 asks: "I am working on a project that requires me to generate 3D terrain maps from bitmapped contour files. I need to then be able to apply a texture over the top of the terrain. I've been looking for a utility that will enable me to convert from bitmap to 3D landscape projection that can be imported into Blender (either VRML or DXF). After googling around I haven't really come up with anything useful. Might seasoned Slashdot readers know of a solution?"

2 of 29 comments (clear)

  1. Height Modeling by glk572 · · Score: 5, Informative

    http://www.linuxgraphic.org/section3d/blender/page s/didacticiels/paysages/index-ang.html

    Is, I think, exactly what you're looking for, just replace his step of generating the map, with your own to create the image that you need, and out pops your image ready to be textured.

    --
    Well art is art isn't it, but then again water is water; and east is east; and west is west; and if you take cranberries
  2. Re:blender won't work by Vizionary · · Score: 5, Informative
    BTW, the 64k limit was resolved back in v2.32

    Here's an excerpt from the release notes for Blender 2.32...

    "- Blender Meshes now have a limit of 2 Billion faces (instead of 64k). This doesn't break backward or upward compatibility, but will cause .blend files to grow about 30% in size. "

    Also, in case you're interested, they've recently released Blender 2.33a which can be downloaded here.

    There are TONS of new features...

    Enjoy!