Gish Shows Odd Physics-Based Indie Platforming Flair
Thanks to Gamers With Jobs for its group review of Chronic Logic's PC "physics-based [2D] platform game" Gish, which was briefly mentioned on Slashdot Games earlier this week. The reviewers seem impressed, arguing: "Gish is one of the few 'modern' platformers I can think of. What I mean is that it actually uses modern technology to enhance the gameplay, instead of making prettier versions of NES games", and highlighting "the spectacular physics engine, which they use to full effect in the puzzles and enemies." The article also points to a downloadable demo of the product, as well as a recent interview with the creators, in which Gish's developers, Chronic Logic, "the crew behind the acclaimed Bridge Builder/Pontifex series", are further quizzed.
That's the essence of the game: controlling a ball of tar that responds in predictable ways to gravity, elasticity, friction, and momentum. Dumbing down the jumping mechanic would make it essentially just another Mario clone.
-"I seem to be having tremendous difficulty with my lifestyle." - Arthur Dent
I know what you mean when you are in sticky mode but usually it just requires you to press in the direction you are going and press the jump key. After I played the demo I went through the entier thing in sticky mode and on the ceiling. it is fairly easy after about 10 minutes of practice.
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