Developing Games with OpenAL?
AciDive asks: "I am currently working on developing a game and I want to use OpenAL for the sound. I have downloaded the SDK and currently have it working with Dev-C++. The reference documentation that comes with the SDK is good but it leaves something to be desired. What I would like to know is has anyone here on Slashdot ever done any sound programming with OpenAL and if so what resources did you use to get yourself started?"
I have a friend who, I think, was developing some stuff with OpenAL, and he said he wasn't that impressed with it. I can't really remember for sure, as I haven't looked at it at all. Maybe he'll respond here and be able to actually give you information.
If you want your comments to be credible, do what the parent poster does, and refer to 'friends' as he, not she.
No one is going to believe any slash-dotter who says they have a female friend, and although you are looking for things to flag your posts as trolls to the cognoscenti, a 'she' is just way too blatant.
Having said that, a '-1, offtopic' score for a totally ontopic post is as impressive as '+5, interesting' in this case.