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Developing Games with OpenAL?

AciDive asks: "I am currently working on developing a game and I want to use OpenAL for the sound. I have downloaded the SDK and currently have it working with Dev-C++. The reference documentation that comes with the SDK is good but it leaves something to be desired. What I would like to know is has anyone here on Slashdot ever done any sound programming with OpenAL and if so what resources did you use to get yourself started?"

2 of 18 comments (clear)

  1. canonical help by jvalenzu · · Score: 5, Informative

    Subscribe to the mailing list . Try #openal on irc.freenode.net. You can read a brief introduction to it in Game Programming Gems 4 as well, but as always the most up to date references are online.

  2. Re:I guess you could use that..... by eviltypeguy · · Score: 4, Informative

    OpenAL provides a 3D audio API, SDL does not. OpenAL can even use SDL as an output device, and it is cross platform and portable. If the poster wants 3D audio, then OpenAL is is only "free" cross-platform portable choice.