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Buy Second-Hand Games, Stifle Creativity?

Thanks to GameSpot for its 'GameSpotting' editorial discussing why buying second-hand games could have a negative effect on videogame creators. The author points out: "You know, Nintendo, Sony, and Microsoft must have a real love/hate relationship with stores that stock used games alongside their new games [since buying used games doesn't give] the game developers, or the game publishers a thin, red cent. Instead, the retailer is enjoying a nice, fat profit margin, where the markup is in the neighborhood of 200 to 1000 percent." He goes on to argue: "Buying used is equivalent to the game not selling at all in the eyes of developers and publishers, and when games don't sell, they don't get sequels and excellent concepts and, therefore, opportunities are lost."

1 of 217 comments (clear)

  1. I can't believe he brought up Good & Evil!! by Anonymous Coward · · Score: -1, Troll

    I can't believe this guy's main concern is that they won't make a sequel to Good and Evil.

    I mean come on! How many more times do I have to hear about this 'well-recieved game' with sloppy sales?!?

    Look Gamespot (et. al.) just because ya'll critics get your wankers off on a game doesn't mean anybody out here in the real world is gonna shell out $50 for it!

    In other media (music, movies, etc) when reviewers lather praise on a sales stinker they are called out of touch with the public.

    Well I'm calling video games critics out on this one! Nobody wants to play your stupid Good & Evil game, ok? It sucks and it's not going to sell, not at $50, not at $30, not at $20, not at $17.99 used, not EVER! Because it SUCKS! Get it? Nobody wants to play that crap, gamers want guns and violence and killing, not some broad with a polaroid.

    So all you critics who keep kicking it about what a hot title Good and Evil is, give it up already, you're out of touch and your game sucks!