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Is The 32-Bit Gaming Era The New Retro?

Thanks to GameSpy for its 'Pixel' column discussing whether the early days of the PlayStation and Saturn are a newer, but nevertheless interesting stage of 'retro'. The author points out: "Moving to 3D brought a lot of challenges along with it, not the least of which involved graphics. The 32-bit generation differs greatly from its 16-bit predecessor in that a lot of 32-bit games' visuals have not aged well." But he nevertheless highlights the fact "there were so many vibrantly original games released for these machines, some obscure, some blockbusters... Motor Toon Grand Prix brought cartoonish designs to 3D life. King's Field put you in a truly non-linear, 3D dungeon. WipeOut married futuristic racing with high-caliber visual design. Panzer Dragoon gave flight to every kid's 'Neverending Story' fantasies." What were your favorite titles from the early days of 32-bit?

2 of 69 comments (clear)

  1. Re:Wipeout by Anonymous Coward · · Score: 2, Informative

    check out wipeoutzone.com. In the US, the first game's soundtrack was done in-house, under the name Cold Storage.

  2. Re:Ground Breakers by hawkbug · · Score: 2, Informative

    Crash Team Racing (CTR) for PS1. It did a great job of copying Mario Cart. Unoriginal? You bet. Fun as hell? Oh yeah. I never had an N64, but I played Mario Cart on a friends, and was extremely pleased to see a "version" of it come out on PS1. It wasn't exactly the same, but I actually prefer the PS1 Crash version better.